Give your game the ultimate miniature upgrade! Elevate your Middara experience with the Middara Board Game: Act 1 Token Upgrade Pack, which replaces many cardboard standees from the original game with detailed plastic miniatures.
This pack includes carefully crafted sculpts for various combatants and allies, players to fully immerse themselves in the world of Middara.
The Act 1 Token Upgrade turns every cardboard standees in Unintentional Malum: Act 1 into a full-fledged miniature. This monstrosity of a box contains over 30 miniatures to take your Middara experience to the next level.
Hunger in the Deep! Through the twisting caverns and winding tunnels, a monstrous matriarch reigns supreme over her chittering brood.
Adventurers brave enough to delve into this subterranean nightmare will find themselves beset on all sides by the Queen's relentless progeny. Skittering hordes of Sickles, born from clusters of pulsating eggs, will stop at nothing to protect their sovereign.
Face new strains of fearsome Sickles, wielding powerful abilities never seen outside the shelter of the hive. Those who persevere will find themselves face to face one of the several horrifying Queens, each one a titanic terror of the underworld. Dare you brave the depths of the hive and challenge the Cave Sickle Queen? Muster your allies, and strike at the very source of the Sickle scourge!
Middara Board Game: Cave Sickle Queen offers a Mundane level Bounty where Adventurers will explore a vast network of underground caverns, battling through the swarm of Cave Sickles to reach the heart of the hive and confront the formidable Cave Sickle Queen.
This Bounty Pack introduces exciting new variations of Cave Sickles that will challenge players to adapt their strategies and develop new tactics. The Cave Sickle Queen Bounty Pack includes new miniatures, tokens, and loot that bring the terrifying ecology of this iconic Middaran monster to life.
How do you use The Cave Sickle Queen Bounty Pack? During Story Rounds in the Unintentional Malum Adventure, you'll be given the option to 'attempt a (skull) Bounty'. The Cave Sickle Queen is a Mundane (1 skull) Bounty, so if the Story Round tells you to 'Attempt a (1 skull) Bounty as an option, you will be able to play it there. It can also be played as a standalone expansion using the Build Guides in the beginning of the Bounty Book..
Middara Board Game: Kickstarter Promo Pack is an expansion pack that requires Middara : Unintentional Malum to use.
It contains all the promotional characters, Act 1 Esper figure upgrades, and associated cards from the first Middara Kickstarter campaign! It also includes the 2 -3 player variant tarot cards!
Includes:
It also includes TWO standee upgrades for all of the Espers in Act 1:
Middara Board Game: Shadow Harbringer Adventure Pack is a fast-paced micro-adventure for the Middara tabletop RPG, designed to be inserted into Act 1 of the Unintentional Malum campaign.
Players take on the role of Shayliss Arsen as she teams up with an old flame to locate her missing sister, Princess Nightingale. Your decisions will guide the future of Elenia - or at least the survival of the Arsen princesses.
Trail of a Princess is a standalone solo Adventure that requires Act 1 to play. his micro-adventure is narratively adjacent to the Act 1 storyline, but isn't linked closely enough that the decisions made in Trail of a Princess affect the Act 1 Adventure. Like the Bounties, The Trail of a Princess Adventure Book will provide build guides at the front of the book to expedite set up and get you playing as quickly as possible! Includes new tokens, loot, combatants and adventurers to bring the adventure to life.
This Adventure Pack has 4 Encounters total (you'll only play through 3 in a playthrough) so it's about 8-10 hours of gameplay.
Trust the sea witch's tale of betrayal, or see darker motives swimming in her honeyed words? Ally with an unusually intelligent water loa, or eliminate a threat before it's too late? The tide is rising, and the hostages will not survive for long. Arm yourself with new equipment designed for the terrors of the deep.
Face horrifying adversaries from deep water and adapt to the crushing pressure and fathomless darkness. The sea offers incredible bounty to any bold enough to seize it. Exercise that thalassophobia and finally use those Vestalia swimsuit models in a brand new original story.
Middara Board Game: The Hungry Tide Adventure Pack features new locations with razor sharp reefs, new aquatic monstrosities, new items, and beautiful unique artwork.
In the Depth of Elenia's Mines, an abyssal abomination known as the Pit Boss reigns supreme over his underground kingdom.
Middara Board Game: The Pit Boss offers a Uncommon level bounty where adventurers brave the depths of an Itlum mine, encountering new Adlet enemies and facing the hazards of the miasma.
This Bounty Pack includes new miniatures, powerful loot, and over a dozen Encounters. Discover the secrets of the Adlet kingdom, face the imposing Pit Boss, and claim the Itlum for yourself.
How do you use The Pit Boss Bounty Pack? The Pit Boss Bounty will be used in the same way that The Cave Sickle Queen is used, the only difference is that the Pit Boss is a 3 skull Bounty and may only be attempted on Story Rounds that allow a 3 skull Bounty to be attempted.
The Pit Boss can also be played as a standalone expansion using the build guide rules in the front of the Bounty Book.
Middara Board Game: Trail of a Princess is a fast-paced micro-adventure for the Middara tabletop RPG, designed to be inserted into Act 1 of the Unintentional Malum campaign.
Players take on the role of Shayliss Arsen as she teams up with an old flame to locate her missing sister, Princess Nightingale. Your decisions will guide the future of Elenia - or at least the survival of the Arsen princesses.
Includes new tokens, loot, combatants and adventurers to bring the adventure to life.
Trail of a Princess is a standalone solo Adventure that requires Act 1 to play. This micro-adventure is narratively adjacent to the Act 1 storyline, but isn't linked closely enough that the decisions made in Trail of a Princess affect the Act 1 Adventure. Like the Bounties, The Trail of a Princess Adventure Book will provide build guides at the front of the book to expedite set up and get you playing as quickly as possible!
This Adventure Pack has 4 Encounters total (you'll only play through 3 in a playthrough) so it's about 8-10 hours of gameplay.
Middara is a truly epic and massive, fully-cooperative, high-fantasy game.
With its inspiration deeply rooted in JRPG-tactics games, Middara is a unique strategic experience that blends hundreds of illustrations with a narrative that spans the length of four novels-worth of content.
Using Middara Board Game: Unintentional Malum Act 1's 500 page Adventure Book, you and your party will navigate your way through Middara's rich story-driven universe.
What's around the corner? Could it be Loot? What if it's a trap? Maybe it's some narrative that will progress the story? More monsters, more dungeon? All of the above? While playing Encounters, players will reveal hidden secrets when instructed to do so using the Red Revealer.
No mindless grinding: none of the 60+ Encounters in Act 1 will ever be played twice. Whether you win or lose, the story will continue and the story will change. You may succeed a critical Skill Check in a dazzling spectacle of glory. Or you may fail it horrendously. Either way, each outcome will have its own ramifications that will echo throughout your campaign.
Middara Board Game: Unintentional Malum Act 1 is not for the faint of heart: in true RPG fashion, Middara is meant to be played in 3-4 hour sessions weekly over the course of 6 to 8 months.
Middara is a one-of-a-kind take on fantasy that blends eastern art styles and western culture. No goblins, no trolls, no orcs. No Gygaxian beastery, blessed may he be. Instead, Middara is an alternate-world fantasy setting exisiting alongside our very own Earth.
Middara proudly contains no character classes or archetypes, but instead uses a "point-buy" leveling system that allows players to mix and match the hundreds of Items and Disciplines in whichever combination they so desire.
Want to play a stealthy rogue that dual-wields flintlocks, casts blood-magic, and can fly? Go for it. How about a healer clad in platemail that carries a scythe, summons espers from another realm, and can manipulate time? Why not?
Middara : Unintentional Malum - Act I contains 36 double-sided map tiles that are used to created your "dungeons". Each Encounter Setup in the Adventure Book will instruct you on how to lay out these tiles to begin playing. Ancient libraries, treacherous cliffsides, dank caverns, and murky swamps are just a few of the landscapes you'll explore.
There are 17 custom engraved dice included in the game. These dice are used when taking Actions and making Skill Checks. They are separated by color to denote what dice a player uses when making a roll.