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BattleCon Card Game: Armory Expansion

BattleCon Card Game: Armory Expansion

Armory is an expansion to BattleCON War, Devastation, and Fate which allows you to create customized fighters using all sorts of enchanted gear, potions, and trinkets. It's perfect for players who want to test their skills at creating fighters on the fly.

This is an expansion, not a standalone game. It requires BattleCON: War of Indines, BattleCON: Devastation of Indines, or BattleCON: Fate of Indines to play.

BattleCon Card Game: Fate Of Indines

BattleCon Card Game: Fate Of Indines

Fate is a low-cost starter box for BattleCON! Featuring 10 fighters, Fate gives you the essentials to play BattleCON anytime, anywhere, and is the perfect place to get started on the series.

These new fighters are fully compatible with all existing BattleCON games, so you can expand your collection and get a travel-sized box and board at the same time!

BattleCon Card Game: Light And Shadow Expansion

BattleCon Card Game: Light And Shadow Expansion

Light & Shadow is an expansion to BattleCON: War, BattleCON: Devastation, and BattleCON: Fate, which introduces upgraded EX and Almighty Fighters.

Light & Shadow includes:

  • 60 EX versions of existing fighters, with alternate UA cards.
  • 60 Almighy versions of existing fighters, with alternate UA cards.
  • 2 Sets of EX bases
  • 2 Sets of Almighty bases
  • Rules and Variants for EX and Almighty Modes

    This is an expansion, not a standalone game. It requires BattleCON: War of Indines, BattleCON: Devastation of Indines, or BattleCON: Fate of Indines to play.

  • BattleCon Card Game: Strikers Expansion

    BattleCon Card Game: Strikers Expansion

    Tired of going it alone? Strikers are Here! Add a new element to your duels by calling in your favorite characters for powerful boosts or unique special moves. Strikers add a dynamic new layer of possibility to BattleCON duels!

    Strikers give new synergy to Tag Team matches by letting you call your Tag Partner for one-off attacks or assistance when you need it most. Can you build the ultimate team? This box contains 65 Striker cards, covering all the core characters from BattleCON: War and BattleCON: Devastation. It even introduces a few new faces!

    Contents:

  • 65 Striker Cards
  • Rules Sheet

  • Disc Duelers Board Game

    Disc Duelers Board Game

    Disc Duelers is a fast-paced character driven game of free-for-all battling. Use your skills to slide your discs across the table and do battle with others. Grab items for crazy, game-changing power-ups, and achieve victory by your skills and strategy. The game contains rules for additional games: Volleyball, Soccer, Large Team Games, and Racing!

  • Simple to learn and play, you?ll be able to jump into Disc Duelers in minutes!
  • Over 50 different characters to build your teams with!
  • Use items to mix up gameplay with new and exciting twists!
  • Supports large groups! Up to 10 for soccer, up to 21 for team racing!

  • Millennium Blades Card Game: Final Bosses Mini Expansion

    Millennium Blades Card Game: Final Bosses Mini Expansion

    Millennium Blades: Promo Pack #4 consists of four new Master-level card sets, each themed around one of the bosses in the Cooperative mode of the Set Rotation expansion.

    Millennium Blades Card Game: Fusion Chaos Mini Expansion

    Millennium Blades Card Game: Fusion Chaos Mini Expansion

    Millennium Blades: Promo Pack #3 introduces two new playable characters to the game: Raritti, a master of card fusion, and Shafille, a CCG archaeologist.

    Millennium Blades Card Game: Futures Mini Expansion

    Millennium Blades Card Game: Futures Mini Expansion

    The Futures Mini-Expansion includes 9 new Promotional Card sets (54 cards) for Millennium Blades, featuring characters from up-coming Level 99 Games projects, such as Seventh Cross, Esper X, Trials of Indines, and Duelist Library!

    Millennium Blades Card Game: Set Rotation Expansion

    Millennium Blades Card Game: Set Rotation Expansion

    Set Rotation includes 12 new card sets, 9 promo sets, 4 new characters, and a cooperative "boss mode", giving you half again as much content as the base game and opening up even more variety and options for play. Set Rotation is designed with advanced gamers in mind, and gives you additional depth and strategy for experiencing Millennium Blades.

    Noir Card Game: Black Box Edition

    Noir Card Game: Black Box Edition

    Take to the streets for a life or death game of cat and mouse. Plan your moves carefully to avoid the Police or capture the Killer. In the new Black Box Edition there are 6 game modes to test your mettle and 50 suspects to scrutinize.

    Will you catch a killer, or end up dead?

    Contents:

  • 50 Suspect Cards
  • 50 Innocent Cards
  • 24-page rulebook
  • 35 Role Cards
  • Various tokens for different play modes

  • Noir Card Game: World Of Indines Edition

    Noir Card Game: World Of Indines Edition

    Indines needs you!

    A mysterious figure has been stalking around Indines with only one thing on their mind: murder. Take on the role of some of Indines' most iconic figures as you race to apprehend the killer before the can add you to his list of victims.

    NOIR is a game of Cat-and-Mouse where a killer and inspector face-off in a high-stakes duel of wits. It takes only 5 minutes to learn and 10 minutes to play.

    Pixel Tactics Card Game: 1

    Pixel Tactics Card Game: 1

    Pixel Tactics is a head-to-head game of tactical combat for two players. Each player has an identical deck of 25 cards, from which they draft a leader. The leader's abilities alter vastly the strategy and playability of every other card in the deck, making the game playable in 25 different ways.

    In the game, players take turns placing cards and attacking. Each card can activate in various ways, taking on offensive capabilities in the front rows of the unit, or support powers in the back rows. Cards can also be played as orders ? powerful single-time effects that can turn the tide of battle.

    Play continues until either player's leader is defeated. A typical game is best of three or five rounds.

    Pixel Tactics takes place in the same world and uses many of the characters from Level 99 Games' BattleCON: War of Indines, but its game play is entirely unrelated.

    Usable with Pixel Tactics 2.

    Pixel Tactics Card Game: 2

    Pixel Tactics Card Game: 2

    Pixel Tactics is a head-to-head game of tactical combat for two players. Each player has an identical deck of 25 cards, from which they draft a leader. The leader's abilities alter vastly the strategy and playability of every other card in the deck, making the game playable in 25 different ways.

    In the game, players take turns placing cards and attacking. Each card can activate in various ways, taking on offensive capabilities in the front rows of the unit, or support powers in the back rows. Cards can also be played as orders ? powerful single-time effects that can turn the tide of battle.

    Play continues until either player's leader is defeated. A typical game is best of three or five rounds.

    Pixel Tactics 2 takes place in the same world and uses many of the characters from Level 99 Games' BattleCON: War of Indines, but its gameplay is entirely unrelated.

    Usable with Pixel Tactics 1.

    Pixel Tactics Card Game: 3

    Pixel Tactics Card Game: 3

    Pixel Tactics 3 is the sequel to the sequel to the Critically-Acclaimed Pixel Tactics. Pixel Tactics 3 features the same great gameplay with 25 new hero classes, with a focus on support abilities and team synergy.

    Pixel Tactics 3 rounds out the Pixel Tactics Constructed Meta by giving you access to 25 new hero classes with a theme of support. PT3 Heroes let other heroes attack out of turn, give big bonuses to attack and defense, and even cover other heroes with immunity to death and direct damage!

    Pixel Tactics 3 leaders give you powerful synchronized effects, like duplicating supporter and forerunner bonuses, swapping out leaders mid-game, and even fielding a unit with 14 heroes instead of the usual 8!

    Pixel Tactics Card Game: 4

    Pixel Tactics Card Game: 4

    Pixel Tactics 4 features the same great gameplay with 25 new hero classes. By mixing multiple Pixel Tactics games together, you can play a whole bunch of exciting new game modes! Pixel Tactics 4 adds new depth and strategy to the Pixel Tactics line, by introducing a new Order type, Traps. Traps allow players to set up immediate responses to specific triggers, making opponents' strategies less effective, if not ruining them completely.

    Pixel Tactics Card Game: 5

    Pixel Tactics Card Game: 5

    Pixel Tactics 5 is the next installment in the Critically-Acclaimed Pixel Tactics line. Pixel Tactics 5 features the same great gameplay with 25 new hero classes. By mixing multiple Pixel Tactics games together, you can play a whole bunch of exciting new game modes!

    Pixel Tactics 5 is all about specialists. ?Specialist? cards focus heavily on one specific game mechanic, and while they lack options, they make up for it in pure card strength. Pixel Tactics 5 offers a wide variety of ?specialist? cards, from rush-down style leaders, to heroes that can pick apart your opponent?s hand. Focus your strategy, overwhelm the opposition, win.

    Pixel Tactics Card Game: Seven Sisters Expansion

    Pixel Tactics Card Game: Seven Sisters Expansion

    These diabolic damsels and their butler have come from the underworld to join the battle! The sisters specialize in controlling enemies and manipulating the dead, so beware!

    Power Play: Schemes and Skulduggery

    Power Play: Schemes and Skulduggery

    Power Play is a new kind of storytelling game, a Competitive Narrative Game. In the game, you will take on the role of a supernatural mastermind with a villainous plot to execute. The first to put all the pieces of his secret plot into place can declare himself the winner!

    Power Play is not a Traditional Storytelling Game. You will not act out your character?s actions, you will not need to adhere to any in-game moral code or class restrictions, and you will not need to keep your out-of-game knowledge separate from your in-game knowledge. There are no stats, no calculations, and no complex sets of dice to roll.

    Instead, the game plays out much like a larger and more organized ?Who would win?? battle of supervillains, much like the arguments you may have had with friends over lunch or during game night. Skullduggery captures the core of the contest?context, powers, and decisions, and tempers them into a fast-paced, lively battle of wits mixed with a downward spiral of morality.

    On your turns, simply dictate your actions, and they come to pass. Utilize secret actions, your supernatural powers, the resources of your vast agency, and superior planning to gain an advantage and be the first to complete your objective.

    Power Play: Schemes & Skulduggery is underhanded, unrestricted supervillainy in a free-form, open environment. We like to think of it as ?the Grand Theft Auto of Storytelling Games?.




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