This card game is fun, easy to learn and develops counting, number sense and problem solving. The game can be played at different levels from simple counting and matching to problem solving and strategic play. These are mathematical skills which will support your child's learning at school. The cards use maths vocabulary which your child can practise within the context of finding Alana's Animals -- children will also love finding the 'spotty cows', the wiggly worm or the little ducklings too.
There are three sets of rules provided:
Covalence is a chemistry themed, puzzle style, cooperative game where all players work together, attempting to build a number of secret organic molecules.
One player takes on the role of the "Knower," who may look at the Secret Molecules, while all other players are the "Builders." The Knower gives each Builder clues that relate to their specific Molecule, and the Builders interpret these Clues as they arrange and rearrange their Element Tiles, attempting to deduce the structure of their Secret Molecules before the allotted clues run out!
Four different levels of difficultly provides young and experience players with an enjoyable and challenging experience.
Math Rush is a timed, co-operative card game for 1-5 players who race to complete sets of matching cards in the right order.
In Math Rush: Addition and Subtraction, the cards show sums and differences that must be played in ascending or descending order, meeting the requirements of the goal cards (odds only, subtraction only).
In Peptide, players compete to link Amino Acids side-by-side, building what?s called a Peptide Chain (another fancy word for a protein). In order to build this protein, players must first make a set of thoughtful selections from a number of openly available Organelle Cards. Selected Organelle Cards are removed from that round?s available options, creating an interactive open-card-drafting mechanic.
In Periodic: A Game of the Elements, players collect sets of elements and advance their research by moving through the periodic table. Players use energy to activate periodic trends and move in the corresponding directions. The conservation of energy forces players to spend carefully and play efficiently. The game ends when someone completes the research track or when a stack of goal cards is depleted. The player with the most victory points at the end of the game wins!
Subatomic is a deck-building game about building elements from subatomic particles! Players begin the game with a small deck of quarks and photons. Each turn, players draw a new hand of cards and decide to either build up their atom to score points, or buy stronger cards for their deck. Players use their quarks and photons to build protons, neutrons and electrons.
They then decide to either (1) place these subatomic particles within the atom on their player mat (racing to build up an entire atom which will score them points), or (2) use them to buy proton, neutron and electron cards which go into their deck (making their deck more powerful and allowing them to build atoms even faster in the future!).
Players may also ?hire? famous scientists like Marie Curie, Niels Bohr, Maria Goeppert-Mayer and Albert Einstein. Players use scientists to break the standard rules of the game, like turning energy into matter and replicating cards played by other players!
Subatomic is great for the science classroom or a game night with family and friends. Subatomic is easy to learn, but exciting to master and encourages strategic timing and optimizing available resources. All the concepts covered in Subatomic are concepts that would be introduced in a basic high school level chemistry course. And it does so in a way that is fun and intuitive for everyone!
Take on the role of a virus competing to infect a host cell and replicate your viral components! Virulence is addictively simple, highly competitive, and can be taught in only minutes!
Each round, you secretly choose one Virus Card from your hand, place it face down on the table, then simultaneously flip to reveal your Virus' virulence number. In order from highest to lowest virulence, everyone takes a turn selecting from the available Viral Components Cards, which score points in a number of way. Whoever has the most points at the end of the game wins!