1. Home
  2. Login
  3. Wish List
  4. View Cart
  5. Checkout

Dungeon Heroes Board Game: Expansion Pack

Dungeon Heroes Board Game: Expansion Pack

This pack features two expansions for Dungeon Heroes. The Dragon & the Damsel expansion & the Lords of the Undead expansion. These are not stand alone games and require the Dungeon Heroes base game to play.

Beware of the trapped souls that linger in the dungeon. The Lords of the Undead expansion features the ghostly story of a lady long forgotten and a necromancer dabbling in dark magic. Amongst this angst, the Heroes come across an underground marketplace offering its help.

In The Dragon & The Damsel you will play out an exciting classic tale of rescuing a damsel in distress from an all powerful dragon. If you rescue the damsel, she joins the party as a 5th Hero and lends her aid to your quest for treasure. Be careful though, for while you are searching for her you may encounter the toughest monster yet, the Dragon!

Heroes Of Land Air And Sea Board Game

Heroes Of Land Air And Sea Board Game

Heroes of Land, Air, & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war.

Players control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom - all through careful action selection, exploitation, war, and resource management.

As players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks.

Heroes Of Land Air And Sea Board Game: Mercenaries Pack 1

Heroes Of Land Air And Sea Board Game: Mercenaries Pack 1

An expansion consisting of mercenary miniatures and their cards.

Contains:

  • 4 Miniatures (Gamelyn the Warlord, Jowls the Minotaur, Gnocke the Hill Giant, and Betula the Treant)
  • 4 Mercenary cards
  • 1 Rule card
  • Heroes Of Land Air And Sea Board Game: Mercenaries Pack 2

    Heroes Of Land Air And Sea Board Game: Mercenaries Pack 2

    An expansion consisting of mercenary miniatures and their cards.

    Contains:

  • 2 Miniatures (Mechmaster Cyd the Harvester, Baaledor the Demon Lord)
  • 2 Mercenary cards
  • 1 Rule card
  • Heroes Of Land Air And Sea Board Game: Mercenaries Pack 3

    Heroes Of Land Air And Sea Board Game: Mercenaries Pack 3

    Power of your heroic army with these hungry mercenaries waiting to be hired into the battle.

    Includes 4 brand new figures to play with.

    Heroes Of Land Air And Sea Board Game: Nomads Mini-Expansion

    Heroes Of Land Air And Sea Board Game: Nomads Mini-Expansion

    An expansion consisting of "troll" nomad miniatures and their cards.

    Contains:

  • 10 Nomad miniatures
  • 1 Nomad mercenary card
  • 6 Nomad spell cards
  • 1 Rulesheet
  • Heroes Of Land Air And Sea Board Game: Order And Chaos Expansion

    Heroes Of Land Air And Sea Board Game: Order And Chaos Expansion

    Expands Heroes of Land, Air & Sea to support 5 and 6 players. Features a game board extension, components for the 5th and 6th player and 4 additional factions: the Undead, the Lionkin, the Lizardfolk and the Goblins.

    Heroes Of Land Air And Sea Board Game: Pestilence Booster Pack

    Heroes Of Land Air And Sea Board Game: Pestilence Booster Pack

    Expand the world of Pestilence even further with this booster pack. Includes more Spell cards, sleeves for the Pestilence expansion and 2 unique Mercenary vessels.

    Heroes Of Land Air And Sea Board Game: Pestilence Expansion

    Heroes Of Land Air And Sea Board Game: Pestilence Expansion

    Expands Heroes of Land, Air & Sea to support 7 players. Features a floating continent, held above the board with clear plastic stands, and a sunken continent, achieved by laying a transparent blue sheet over an existing island.

    Contains:

  • 2 new factions: the Birdfolk and the Merfolk
  • 20 new spell cards
  • 24 new exploration tokens
  • Components for a 7th player.
  • Tiny Epic Defenders Card Game: 2nd Edition

    Tiny Epic Defenders Card Game: 2nd Edition

    Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains.

    Tiny Epic Defenders is a riveting small-box cooperative game and it's back with an all new edition featuring new art, new abilities, ITEMeeples and new rules making for more exciting gameplay than ever before!

    Tiny Epic Defenders Card Game: The Dark War Expansion

    Tiny Epic Defenders Card Game: The Dark War Expansion

    Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains.

    Tiny Epic Defenders The Dark War, an expansion to Tiny Epic Defenders, is the latest installment in Chronicles of Aughmoore. It introduces new Heroic characters like the Lionkin Charioteer and the Birdfolk Shadow Walker. It also introduces new Epic Foes, new Dire Enemies, and new Artifacts, but more importantly it introduces new and exciting features that keep players making difficult choices from the edge of their seats.

    These new features include a Campaign Mode, with Enemy Generals, Skills that Heroes can learn, Advanced Regions and Caravans.

    Caravans represent the shattered homes of villagers during this dark time and are spread across all the Regions. Players are faced with the additional challenge of rescuing these Caravans and escorting them safely to the Capital City before they are can defeat the Epic Foe.

    Skills are useful abilities players can assign to their Heroes and require Experience Points to activate. Experience Points are now earned during play by making meaningful decisions that help the party reach their goals.

    The Campaign Mode plays like an evolving gauntlet challenge, where players must play through the game multiple times facing Generals at the intervals instead of the regular Epic Foe. The different abilities players will have at their disposal, as well as the threats they face, are unique to each Campaign and evolve with the choices players make during each Campaign. If players can survive long enough, they will face an Epic Foe at the conclusion of the Campaign.

    The Advanced Regions introduce new threats and also new abilities to aid the players in The Dark War. These new threats and abilities come in the way of 3D constructs like a giant Tree Heroes can hide in, a flying Manticore Heroes can ride, or mysterious Sandstorms! They play a big part of the evolving Campaign Mode. Each Advanced Region features a dark, harmful, side and a light, helpful, side. As player progress through the Campaign Mode, they will work to restore the dark regions to their helpful side. Making the right choices to restore these Regions and rescue the Caravans are critical to achieving victory in Campaign Mode.

    Tiny Epic Galaxies Card Game: Beyond The Black Expansion

    Tiny Epic Galaxies Card Game: Beyond The Black Expansion

    In Tiny Epic Galaxies: Beyond the Black, players have access to four new ships that they can upgrade their original ships to. To do this, they will need to hire specialized pilots. There are many pilots to hire, each possessing a unique special ability. Pilots are also specialized in what ships they are trained to use. Hiring the right pilot for a ship reduces that pilot's cost. The more ships a pilot is specialized in, the weaker their special ability is. Pilots are hired by spending unused dice that correspond with the four different ship types, and are worth victory points during play. Pilots are shuffled into a deck and splayed out like planets.

    Additionally, Tiny Epic Galaxies: Beyond the Black introduces a press-your-luck exploration option for players. This allows players to venture beyond the planets and into deep space where they might encounter dwarf planets worth victory points, or rare materials that yield resources... or they may encounter cosmic threats like solar storms, black holes, and even supernovas. Either way, exploring deep space provides a player with exploration badges. These badges are tallied up at the end of the game and players are rewarded bonus victory points based on who has the most of a certain badge type. They are four types of badges to collect.

    Tiny Epic Galaxies: Beyond the Black also comes with additional planets and new and exciting secret missions to explore!

    Tiny Epic Kingdoms Card Game: 2nd Edition: Heroes Call Expansion

    Tiny Epic Kingdoms Card Game: 2nd Edition: Heroes Call Expansion

    The war continues and spreads further and further. New factions have arrived from the north igniting more epic battles than before. Heroes rise over the fallen bodies of their enemies. Kingdoms spread across the frozen wastelands in search of silver. War Towers grow taller than the trees. Who will be victorious in the end?

    Tiny Epic Kingdoms: Heroes' Call introduces heroes to the war. Heroes will bring to play a variety of benefits unique to their class. Players will use a larger meeple to represent the hero of their faction.

    Additionally new mechanisms are introduced to the building action of the game. This will have players tracking their tower progress by placing tower cubes onto regions they possess. Players are encouraged to keep these tower cubes safe because losing them in war results in a loss of progress on the tower card.

    Furthermore Tiny Epic Kingdoms: Heroes' Call introduces a slew of new factions, new regions with new mechanisms and a new resource type, and even brings solo play to Tiny Epic Kingdoms!