Brass: Lancashire ? first published as Brass ? is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles.
Each round, players take turns according to the turn order track, receiving two actions to perform any of the following: build an industry tile, build a rail or canal, develop an industry, sell cotton, take a loan. At the end of a player's turn, they replace the two cards they played with two more from the deck. Turn order is determined by how much money a player spent on the previous turn, from lowest spent first to highest spent. This turn order mechanism opens some strategic options for players going later in the turn order, allowing for the possibility of back-to-back turns. After all the cards have been played the first time (with the deck size being adjusted for the number of players), the canal phase ends and a scoring round commences. After scoring, all canals and all of the lowest level industries are removed for the game, after which new cards are dealt and the rail phase begins. During this phase, players may now occupy more than one location in a city and a double-connection build (though expensive) is possible. At the end of the rail phase, another scoring round takes place, then a winner is crowned.
The cards limit where you can build your industries, but any card can be used for the develop, sell cotton or build connections actions. This leads to a strategic timing/storing of cards. Resources are common so that if one player builds a rail line (which requires coal) they have to use the coal from the nearest source, which may be an opponent's coal mine, which in turn gets that coal mine closer to scoring (i.e., being utilized).
This edition of Brass: Lancashire reboots the original edition of Brass with new artwork and components, as well as a few rules changes: The virtual link rules between Birkenhead have been removed. The three-player experience has been brought closer to the ideal experience of four players by shortening each half of the game by one round and tuning the deck slightly to ensure a consistent experience. Two-player rules have been created and are playable without the need for an alternate board. The level 1 cotton mill is now worth 5 VP to make it slightly less terrible.
The Barbarian isn't the most elegant hero around. He loves to smash things. He is known for hitting opponents so hard, they are left stunned and concussed. His endless barrage of heavy-hitting attacks shows that even the most simple fighting style can be deadly. The Moon Elf draws her energy from the light of the moon. Her exploding arrows can pierce even the toughest of armor when loosed from her giant long bow. Her quick and nimble stature makes her extremely hard to hit, as she picks off her targeted foes from the vale of the forest.
Dice Throne Season One ReRolled is a remastered edition of Dice Throne: Season One. Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's).
Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps.
Build and race fantastical machines through treacherous terrain using the mind of your favorite historical inventor! Steampunk Rally: Fusion is the amazing standalone sequel to the cult classic Steampunk Rally. Using a unique dice-placement mechanic, players take on the role of famous inventors like Alan Turing and Amelia Earhart, simultaneously building and racing fantastical contraptions. Make use of steam, heat, and electricity in a no-holds-barred race through Macchu Picchu and the canals of Mars and become the new Ambassador of Earth!
Seamlessly combine Fusion with the original Steampunk Rally or play it on its own! 1. Roll powerful FUSION DICE that give results from 4-9 but permanently fuse to your contraption. 2. Jettison exploding parts, unleashing their OVERCHARGE ability s they fly off your machine. 3. Trigger alien artifact and tripod spaces to activate insane and interesting EVENTS. 4. GEAR UP your machine parts to permanently upgrade their power. 5. Save your unused remaining dice to power up long-term SECRET PROJECTS and execute epic late race comebacks.