Between Two Castles of Mad King Ludwig is published by Stonemaier Games as part of a collaboration with Bezier Games.
The king demands a castle! You are a world-renowned master builder who has been asked by the Mad King Ludwig to help design his castles. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with another master builder to execute your grandiose plans. Will your planning and collaborative skills be enough to design the most impressive castles in the world?
Between Two Castles of Mad King Ludwig is a competitive tile-drafting game in which each tile is a room in a castle. You work together with the player on your left to design one castle, and with the player on your right on another castle. On each turn you select two tiles from your hand, reveal them, then work with your partners to place them. To win, you have to share your attention and your devotion between two castles.
This game includes 147 regular room tiles with unique art, 83 other tiles, 20 bonus cards, 7 custom wooden castle tokens, 1 full-color, double-sided scorepad, and a 4-piece Game Trayz custom insert that reduces setup time to less than 60 seconds.
The Charterstone Recharge Pack contains the components for a second campaign of Charterstone.
It is completely optional as Charterstone is designed to be infinitely replayable after the first twelve-game legacy campaign. The back side of the game board (included in the core game) is used for the second campaign. It contains all components that were permanently changed in the first campaign while allowing players to use unchanged components like wooden resources, meeples, and metal coins.
Euphoria: Ignorance Is Bliss is the expansion to Euphoria: Build a Better Dystopia
Welcome back to Euphoria! While you were away, the Icarites descended from their lofty perch among the clouds, imposing a new way of life upon the Euphorians, Wastelanders, and Subterrans. Is this a fresh start for the dystopian citizens, or will history repeat itself?
The expansion features the following:
The ashes from the first Great War still darken the snow in 1920s Europa. The capitalistic city-state known simply as "The Factory," which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. With characters from five factions converging onto a small but highly desired swath of land, who will gain fame and fortune by establishing their empire as the leader of Eastern Europa?
Scythe is a competitive 4X game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.
Scythe Encounters is a boxed set of 32 brand-new promo encounter cards. These cards feature a number of innovations in the encounter system. You can play with them on their own for a few games to learn these new mechanisms; after that you can shuffle them into the regular encounter deck.
While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.
This is not a stand-alone game. A copy of Scythe is required to play.
This expansion to Scythe adds 2 new factions, each with 5 miniatures, 31 custom wooden tokens, and 1 faction mat. It also includes new cardboard tokens, 2 new player mats, 6 Automa cards, and a custom plastic insert designed to fit into the expansion box or the original Scythe box.
The Scythe Modular Board adds a new level of variability to Scythe, with the map and the faction locations changing every time you play. The modular board adds a drafting element to setup, along with a variant for a tighter map at lower player counts.
The expansion features the following:
This Scythe bundle set includes the realistic resource tokens (made out of resin or zinc) found in the Collector's and Art Connoisseur Editions of Scythe. They are to replace the wooden resource tokens that come in the retail version.
Included are 80 tokens:
Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless.
Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar):
While the exact nature of the episodes and modules will remain a mystery (most of these components are in 5 secret tuckboxes and on 6 punchboards), the components in this expansion include a detailed episodic guidebook, 13 plastic miniatures, 62 wooden tokens, 2 custom dice, 25 tiles, 100+ cardboard tokens, a campaign log, and 1 achievement sheet.
Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.
Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions.
Tapestry is a two-hour civilization game for 1-5 players designed by Jamey Stegmaier.
Create the civilisation with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people ? your civilisation is unique!
In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilisation.
Viticulture Essential Edition is a competitive worker-placement game set in the foothills of Tuscany. It features 86 custom wooden tokens and 232 beautifully illustrated cards.
The Viticulture Essential Upgrade Pack turns a Second-Edition copy of Viticulture into the Essential Edition. It includes 154 illustrated cards and 1 rulebook. These components are also included in the original Tuscany expansion pack.
These 72 thick metal lira coins, originally designed and used in Tuscany Prima, fit into any Euro game. There are 36 copper-colored 1-lira coins, 24 silver-colored 2-lira coins, and 12 gold-colored 5-lira coins.
Tuscany Essential Edition features 3 expansions to Viticulture Essential:
You have new visitors! This expansion for Viticulture provides you with a new set of 80 visitors cards, which focus less on victory points and more on the wine business itself. These cards have their own unique backs, as they must be played without other visitor cards from Viticulture, Tuscany, and Moor Visitors.
Wingspan is a competitive, medium-weight, card-driven, engine-building board game from designer Elizabeth Hargrave and Stonemaier Games. It is the winner of the prestigious 2019 Kennerspiel des Jahres award.
You are bird enthusiasts?researchers, bird watchers, ornithologists, and collectors?seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:
The winner is the player with the most points after 4 rounds.
Wingspan now includes a Swift Promo Pack; Use these 10 new bird cards and 4 guides to help new players learn Wingspan. The guides walk players through the first 4 turns of the first round. The bird cards can be shuffled into the deck for use in non-learning games of Wingspan.
In this first expansion to Wingspan, we increase the scope of the world to include the regal, beautiful, and varied birds of Europe. These birds feature a variety of new abilities, including a number of birds with round end abilities, abilities that increase interaction between players, and birds that benefit from excess cards/food. Along with the new bonus cards, they?re designed to be shuffled into the original decks of cards (and cards from future expansions).
The European Expansion also includes an additional tray for storing the growing collection of birds (past, present, and future), as well as 15 purple eggs, extra food tokens, and a colorful new scorepad designed for both multi-player and single-player scoring.