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Between Two Castles Of Mad King Ludwig Board Game: Secrets And Soirees Expansion

Between Two Castles Of Mad King Ludwig Board Game: Secrets And Soirees Expansion

The King is throwing a party and inviting all the neighbours. This expansion to Between Two Castles of Mad King Ludwig expands the game up to 8 players with two new room types (activity and secret rooms), a new speciality room type (ballrooms), more bonus cards, and a new throne room.

Would you rather party alone? This box also includes an Automa solo mode for the base game and expansion, as well as optional rules for a new mode of play for 2-8 players in which you build your own castle instead of sharing one with your neighbours.

Contents:

  • 24 activity room tiles
  • 16 ballroom tiles
  • 21 new regular room tiles
  • 1 new throne room
  • 2 promo tiles
  • 48 room type tokens
  • 8 new bonus cards
  • 1 new castle token
  • 8 new player aids
  • 1 new score pad
  • 1 GameTrayz insert
  • 24 Automa cards
  • 4 room type cards
  • 1 double-sided Automa turn order card
  • 3 double-sided player aid cards
  • Between Two Cities Board Game

    Between Two Cities Board Game

    In Between Two Cities, you are a world

  • renowned city planner who has been asked to redesign two different cities. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with a partner with whom to discuss and execute your grandiose plans. Each turn features a simultaneous discussion with your two partners to decide which of your tiles to place into the cities you?re building with each of them and where in those cities to place the tiles. At the end of the game, there is only one winner, as each player compares the lowest scoring of their two cites.

    Contents:

  • 108 Building Tiles
  • 24 Duplex Tiles
  • 14 Wooden City Tokens
  • 1 Rulebook
  • 7 Reference Cards
  • 15 Seating Randomizer Cards
  • 1 Automa (solo) Rulebook
  • 23 Automa Cards
  • Between Two Cities Board Game: Capitals Expansion

    Between Two Cities Board Game: Capitals Expansion

    Now at the pinnacle of your career, you are sought after by two capital cities to build their city centers. Not only do you have to consider the natural features that were the reason for their founding, you also need to ensure the civic buildings are appropriately placed, and you must not forget to satisfy the citizens? demands along the way.

    Between Two Cities: Capitals expands the base game by adding several new challenges: landscapes, districts, and civic building tiles. Landscape mats give each city a unique layout to build on and around. Districts give players a majority bonus for connecting specific types of tiles. Civic building tiles are a new type of building tile. Each unique civic building wants to be adjacent to 2 specific tile types (and not 1 specific tile type). This is not a stand-alone expansion; you?ll need the original Between Two Cities game to play it.

    Contains:

  • 21 Civic tiles
  • 7 Landscape tiles
  • 14 wooden city tokens
  • 7 district cards
  • 3 district scoring tiles
  • 1 rulebook
  • 1 Automa rulebook & 1 Automacity mat
  • Euphoria: Build A Better Dystopia Dice Game

    Euphoria: Build A Better Dystopia Dice Game

    A dystopian cityscape awaits your leadership as you make strategic choices to construct markets, enhance allegiances, and expand control in this thematic dice worker-placement game.

    You find yourself in a dystopian cityscape with a few workers at your disposal to make your mark on the world. Like most people in dystopian fiction, your workers are oblivious to their situation. This world is all they?ve ever known. You may use them at your whim.

    The world as we know it has ended, and in its place the city of Euphoria has risen. Believing that a new world order is needed to prevent another apocalypse, the Euphorian elite erect high walls around their golden city and promote intellectual equality above all else. Gone are personal freedoms; gone is knowledge of the past. All that matters is the future.

    The Euphorians aren?t alone. Outside the city are those who experienced the apocalypse firsthand?they have the memories and scars to prove it. These Wastelanders have cobbled together a society of historians and farmers among the forgotten scrap yards of the past.

    There is more to the world than the surface of the earth. Deep underground lies the hidden city of Subterran, occupied by miners, mechanics, and revolutionaries. By keeping their workers in the dark, they?ve patched together a network of pipes and sewers, of steam and gears, of hidden passages and secret stairways.

    Object of the Game

    In Euphoria, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate opposing areas, construct markets, collect artifacts, strengthen allegiances, and fulfill secret agendas.

    Euphoria is a worker-placement game where dice are your workers. The number on each die represents a worker?s knowledge?that is, their level of awareness that they?re in a dystopia. Worker knowledge enables various bonuses and impacts player interaction. If the collective knowledge of all of your workers gets too high, one of them might desert you.

    You also have 2 elite recruit cards at your disposal. One has pledged allegiance to you, but the other needs some convincing. You can reveal and use the reticent recruit by reaching certain milestones in the game?or by letting other players unwittingly reach those milestones for you.

    Your path to victory is paved with the sweat of your workers, the strength of your allegiances, and the tunnels you dig to infiltrate other areas of the world, but the destination is a land grab in the form of area control. You accomplish this by constructing markets that impose harsh restrictions of personal freedoms upon other players, changing the face of the game and opening new paths to victory. You can also focus on gathering artifacts from the old world, objects of leisure that are extremely rare in this utilitarian society. The dystopian elite covet these artifacts?especially matching pairs?and are willing to give you tracts of land in exchange for them.

    Three distinct societies, each of them waiting for you to rewrite history. What are you willing to sacrifice to build a better dystopia?

    This new version of the game comes with a custom designed Game Trayz insert as standard

    Euphoria: Build A Better Dystopia Dice Game: Ignorance Is Bliss Expansion

    Euphoria: Build A Better Dystopia Dice Game: Ignorance Is Bliss Expansion

    Euphoria: Ignorance Is Bliss is the expansion to Euphoria: Build a Better Dystopia

    Welcome back to Euphoria! While you were away, the Icarites descended from their lofty perch among the clouds, imposing a new way of life upon the Euphorians, Wastelanders, and Subterrans. Is this a fresh start for the dystopian citizens, or will history repeat itself?

    The expansion features the following:

  • A "New Antiques Bazaar" board for artifact cards
  • 54 new recruit cards
  • 16 new market tiles
  • 6 player mats
  • 24 large wooden commodity tokens
  • Automa components and rules for solo play and for playing 2-player games like they're 4-player games
  • My Little Scythe Board Game

    My Little Scythe Board Game

    My Little Scythe is a competitive, family-friendly game in which each player controls 2 animal miniatures embarking upon an adventure in the Kingdom of Pomme.

    In an effort to be the first to earn 4 trophies from 8 possible categories, players take turns choosing to Move, Seek, or Make. These actions will allow players to increase their friendship and pies, power up their actions, complete quests, learn magic spells, deliver gems and apples to Castle Everfree, and perhaps even engage in a pie fight.

    Based on a fan-created print-and-play game that went on to win the BoardGameGeek 2017 award for best print-and-play game, My Little Scythe?s mechanisms are inspired by Scythe and contains:

  • Rulebooks for both multiplayer and solo play
  • 14 miniatures ranging in size from 48 to 70mm
  • 1 painting guide and 1 achievement sheet
  • 5 custom dice, 24 custom apples, and 24 gems
  • 140+ other cards, mats, tokens, tiles, and boards
  • 3-piece Game Trayz custom insert
  • My Little Scythe Board Game: Pie In The Sky Expansion

    My Little Scythe Board Game: Pie In The Sky Expansion

    Pie in the Sky begins on the eve of the 3000th Harvest Tournament, where stories are retold of Pomme?s ancient animals venturing into distant lands to establish their own kingdoms. To accomplish this, Pomme?s founders worked together to build the legendary Airship Kai, imbuing it with the best knowledge from all nine animal species. Sharing the ship?s powers and speed, each kingdom established its foundations. But one year, the airship and its Fox and Owl passengers journeyed into the far frontiers and were never seen or heard from again ? until now.

    As animals gather for the milestone tournament, the fabled lost airship emerges from the horizon, carrying Seekers from the Fox and Owl kingdoms. As if this reunion isn?t reason enough for celebration, Pomme?s Seekers realize that Airship Kai still responds to each animal species. The stage is set for the greatest Harvest Tournament in 3000 years!

    Contents:

  • 2 new pairs of Seeker miniatures (owls and arctic foxes) and corresponding friendship / trophy / pie / action tokens
  • 1 airship miniature (with stand)
  • 1 custom airship die
  • 9 airship mats
  • 6 Seek overlay cards (57x87mm)
  • 5 airship gadget tokens
  • 4 new power up tiles
  • 2 new quest cards (57x87mm)
  • 17 trophy tokens
  • Multiplayer and Automa rulebooks
  • 1 achievement sheet
  • Pendulum Board Game

    Pendulum Board Game

    In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dnya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the four victory tracks: power, prestige, popularity, and legendary achievement.

    Players must use actual time as a resource in managing their strategy to best their opponents, using time on different action types and balancing it with time spent planning and analyzing. The winner will be the player who manages and invests their time most effectively and who builds the best engine, not the player who acts the quickest.

    Red Rising Card Game (On Order)

    Red Rising Card Game (On Order)

    Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?

    Red Rising is a hand-management, combo-building game for 1-6 players. You start with a hand of five cards, and on your turn you deploy one of those cards to a location on the board, activating that location's benefit. You then gain the top card from another location (face up) or the deck (face down), adding it to your hand as you enhance your end-game point total.

    Contents:

  • 112 Character Cards (65x100mm)
  • 6 Asymmetric House Tiles (65x100mm Blackcore)
  • 1 Board (410x284mm)
  • 1 Wolf-head Tray & Lid
  • 60 Helium Tokens (Red Gems)
  • 60 Plastic Influence Tokens
  • 1 Sovereign Token
  • 1 Crescent Moon First-player Token
  • 1 Custom Rising Die (22mm)
  • 6 Plastic Fleet Tokens
  • 1 Scorepad (50 pages, double-sided)
  • 6 Reference Cards (65x100mm)
  • 1 Cardboard Insert
  • 1 Multiplayer Rulebook
  • 1 Automa rulebook
  • 30 Automa Cards (25 cards are 57x87mm; 5 cards are 65x100mm)
  • Scythe Board Game

    Scythe Board Game

    The ashes from the first Great War still darken the snow in 1920s Europa. The capitalistic city-state known simply as "The Factory," which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. With characters from five factions converging onto a small but highly desired swath of land, who will gain fame and fortune by establishing their empire as the leader of Eastern Europa?

    Scythe is a competitive 4X game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.

    Contents:

  • 1 Game Board
  • 5 Dual-Layered Player Mats
  • 5 Faction Mats
  • 3 Rulebooks and Guides
  • 2 Power Dials
  • 31 Automa Cards
  • 28 Encounter Cards
  • 23 Objective Cards
  • 42 Combat Cards
  • 12 Factory Cards
  • 25 Miniatures
  • 80 Custom Wooden Resources
  • 40 Custom Wooden Meeples
  • 20 Custom Wooden Structures
  • 50 Wooden Tech Cubes and Recruits
  • 30 Custom Wooden Stars
  • 15 Custom Wooden Player Tokens
  • 80 Cardboard Coins
  • 6 Structure Bonus Tiles
  • Scythe Board Game: Encounters Expansion (On Order)

    Scythe Board Game: Encounters Expansion (On Order)

    Scythe Encounters is a boxed set of 32 brand-new promo encounter cards. These cards feature a number of innovations in the encounter system. You can play with them on their own for a few games to learn these new mechanisms; after that you can shuffle them into the regular encounter deck.

    Scythe Board Game: Game Board Extension (On Order)

    Scythe Board Game: Game Board Extension (On Order)

    The board extension slides next to the back side of the standard game board, creating a complete board with 70% bigger hexes (the content is the same). All units and resources in Scythe are kept on the board, so the larger hexes provide more space. The standard game board is 624x818mm, and it grows to 818x939mm with this extension.

    Scythe Board Game: Invaders From Afar Expansion

    Scythe Board Game: Invaders From Afar Expansion

    While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.

    This is not a stand-alone game. A copy of Scythe is required to play.

    This expansion to Scythe adds 2 new factions, each with 5 miniatures, 31 custom wooden tokens, and 1 faction mat. It also includes new cardboard tokens, 2 new player mats, 6 Automa cards, and a custom plastic insert designed to fit into the expansion box or the original Scythe box.

    Scythe Board Game: Metal Coins Upgrade Pack (On Order)

    Scythe Board Game: Metal Coins Upgrade Pack (On Order)

    These 80 custom metal coins are designed specifically for Scythe by artist Jakub Rozalski. They include denominations of $1, $3, $5, $10, and $20.

    Contents:

  • 25 $1 Coins (20mm)
  • 15 $3 Coins (22mm)
  • 15 $5 Coins (24mm)
  • 15 $10 Coins (26mm)
  • 10 $20 Coins (30mm)
  • Scythe Board Game: Modular Board

    Scythe Board Game: Modular Board

    The Scythe Modular Board adds a new level of variability to Scythe, with the map and the faction locations changing every time you play. The modular board adds a drafting element to setup, along with a variant for a tighter map at lower player counts.

    The expansion features the following:

  • 1 double-sided board
  • 4 double-sided tiles (7 hexes per tile)
  • 8 home base tiles
  • 8 structure bonus tiles
  • 1 rulebook (11 languages)
  • Automa rules for solo play
  • Scythe Board Game: Realistic Resources (On Order)

    Scythe Board Game: Realistic Resources (On Order)

    This Scythe bundle set includes the realistic resource tokens (made out of resin or zinc) found in the Collector's and Art Connoisseur Editions of Scythe. They are to replace the wooden resource tokens that come in the retail version.

    Included are 80 tokens:

  • 20 Grain sacks (food)
  • 20 Iron ingots (metal)
  • 20 Oil barrels (oil)
  • 20 Chopped Wood (wood)
  • Scythe Board Game: Rise Of Fenris Expansion (On Order)

    Scythe Board Game: Rise Of Fenris Expansion (On Order)

    Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless.

    Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar):

  • [Campaign (8 games): The story of Scythe continues and concludes with an 8-episode campaign. While the campaign includes surprises, unlocks, and persistent elements, it is fully resettable and replayable.
  • [Modular (11 modules): Instead of?or after?the campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all Scythe expansions, and they include a fully cooperative module that isn?t part of the competitive campaign.

    While the exact nature of the episodes and modules will remain a mystery (most of these components are in 5 secret tuckboxes and on 6 punchboards), the components in this expansion include a detailed episodic guidebook, 13 plastic miniatures, 62 wooden tokens, 2 custom dice, 25 tiles, 100+ cardboard tokens, a campaign log, and 1 achievement sheet.

  • Scythe Board Game: The Wind Gambit Expansion

    Scythe Board Game: The Wind Gambit Expansion

    Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.

    Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions.

  • Airships: (1 miniature per faction; 16 tiles) An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players).
  • Resolutions: (8 tiles) The resolution module changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends.
  • Tapestry Board Game: Plans And Ploys Expansion

    Tapestry Board Game: Plans And Ploys Expansion

    Choose from 10 new civilizations with a variey of assymetric powers. Pursue individual achievements to add onthe 7 new landmark miniatures to your capital city, and sneakily interact with the opposition in this first expansion for Tapestry.

    Viticulture Board Game: Essential Edition

    Viticulture Board Game: Essential Edition

    Viticulture Essential Edition is a competitive worker-placement game set in the foothills of Tuscany. It features 86 custom wooden tokens and 232 beautifully illustrated cards.

    Contents:

  • 1 Game Board (double-sided)
  • 6 Vineyard Mats (double-sided)
  • 42 Vine Cards
  • 36 Wine Order Cards
  • 38 Summer Visitor Cards
  • 38 Winter Visitor Cards
  • 36 Mama & Papa Cards
  • 20 Page Full-Color Rule Book
  • 1 Quick-Reference Guide
  • 18 Field Cards
  • 24 Automa Cards (Solo Variant)
  • 31 Custom Wood Worker Meeples
  • 6 Custom Wood Grande Meeples
  • 48 Custom Wood Structure Tokens
  • 6 Custom Wood Rooster Tokens
  • 6 Custom Wood VP Tokens
  • 6 Custom Wood Residual Tokens
  • 50 Glass Tokens
  • Viticulture Board Game: Metal Lira Coins Upgrade Pack

    Viticulture Board Game: Metal Lira Coins Upgrade Pack

    These 72 thick metal lira coins, originally designed and used in Tuscany Prima, fit into any Euro game. There are 36 copper-colored 1-lira coins, 24 silver-colored 2-lira coins, and 12 gold-colored 5-lira coins.

    Viticulture Board Game: Moor Visitors Expansion

    Viticulture Board Game: Moor Visitors Expansion

    The Moor Visitors Expansion adds 40 new visitors to any version of Viticulture (as well as reprints of the Promoter and Harvest Machine cards).

    Viticulture Board Game: Tuscany Essential Edition (On Order)

    Viticulture Board Game: Tuscany Essential Edition (On Order)

    Tuscany Essential Edition features 3 expansions to Viticulture Essential:

  • 1 extended board (matte, double-sided) and 36 wooden stars
  • 6 structure mats and 36 structure cards (44 x 67 mm)
  • 11 special worker cards (63 x 88 mm) and 2 special worker meeples per player (plus 2 generic)
  • Viticulture Board Game: Visit From The Rhine Valley Expansion (On Order)

    Viticulture Board Game: Visit From The Rhine Valley Expansion (On Order)

    You have new visitors! This expansion for Viticulture provides you with a new set of 80 visitors cards, which focus less on victory points and more on the wine business itself. These cards have their own unique backs, as they must be played without other visitor cards from Viticulture, Tuscany, and Moor Visitors.

    Contents:

  • 40 summer visitor cards
  • 40 winter visitor cards
  • Wingspan Board Game with Swift Start Pack (On Order)

    Wingspan Board Game with Swift Start Pack (On Order)

    Wingspan is a competitive, medium-weight, card-driven, engine-building board game from designer Elizabeth Hargrave and Stonemaier Games. It is the winner of the prestigious 2019 Kennerspiel des Jahres award.

    You are bird enthusiasts?researchers, bird watchers, ornithologists, and collectors?seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:

  • Gain food tokens via custom dice in a birdfeeder dice tower
  • Lay eggs using egg miniatures in a variety of colors
  • Draw from hundreds of unique bird cards and play them

    The winner is the player with the most points after 4 rounds.

    Wingspan now includes a Swift Promo Pack; Use these 10 new bird cards and 4 guides to help new players learn Wingspan. The guides walk players through the first 4 turns of the first round. The bird cards can be shuffled into the deck for use in non-learning games of Wingspan.

  • Wingspan Board Game: 100 Speckled Eggs (Pre-Order)

    Wingspan Board Game: 100 Speckled Eggs (Pre-Order)

    These 100 speckled eggs (10 egg tokens in 10 different color combinations) showcase some of the beautiful eggs created by birds of the world. They are are the same size, texture, and material as other Wingspan eggs.

    Wingspan Board Game: European Expansion

    Wingspan Board Game: European Expansion

    In this first expansion to Wingspan, we increase the scope of the world to include the regal, beautiful, and varied birds of Europe. These birds feature a variety of new abilities, including a number of birds with round end abilities, abilities that increase interaction between players, and birds that benefit from excess cards/food. Along with the new bonus cards, they?re designed to be shuffled into the original decks of cards (and cards from future expansions).

    The European Expansion also includes an additional tray for storing the growing collection of birds (past, present, and future), as well as 15 purple eggs, extra food tokens, and a colorful new scorepad designed for both multi-player and single-player scoring.

    Wingspan Board Game: Oceania Expansion

    Wingspan Board Game: Oceania Expansion

    Wingspan: Oceania Expansion focuses on birds in Australia and New Zealand. It's designed by Elizabeth Hargrave and features birds illustrated by Natalia Rojas and Ana Maria Martinez.