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55 x Paladin Card Sleeves: Beorn (68mm x 120mm)

55 x Paladin Card Sleeves: Beorn (68mm x 120mm)

Premium Quality, exceptionally durable. Highest Level of Clarity, 90 Microns thick, 55 Sleeves per pack measuring 68 x 120 mm or 2 5/8 x 4 3/4 inches.

55 x Paladin Card Sleeves: Percival (63.5mm x 89mm)

55 x Paladin Card Sleeves: Percival (63.5mm x 89mm)

Paladin Card Sleeves suitable for 'Standard' and 'CCG' cards measuring 63.5 x 89mm.

  • Premium Quality
  • Exceptionally Durable
  • Highest Level of Clarity
  • 90 Microns Thick
  • Very Affordable
  • 55 Sleeves / Pack
  • Board And Dice: LootBox #1

    Board And Dice: LootBox #1

    This dedicated box for fans of Board and Dice's games comes with additional content not previously available for several of their titles including Origins: The First Builders, Tawantinsuyu: The Inca Empire, Teotihuacan: City of the Gods and many more!

    Books Of Time Card Game

    Books Of Time Card Game

    The history of humankind has been written down for thousands of years. Our technological achievements, geographical discoveries, and the will to prosper are woven into intricate threads spread throughout books that tell the story of our time on Earth. Now you have the chance to shape this story.

    Books of Time puts a unique and exciting twist on tableau building, allowing you to construct three great books, each with their own sets of special abilities that you can write, thereby creating incredible combinations. The story of a civilization is now truly at your fingertips.

    Three types of pages go into player books: trade, science, and industry. During the game, you add pages to these books to create powerful combinations of actions that you can activate. You need to efficiently manage your resources to create the books that will meet your personal objectives and score you the most points.

    Dark Ages Board Game: Heritage Of Charlemagne

    Dark Ages Board Game: Heritage Of Charlemagne

    Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. As long as your action markers remain on the board, you may be able to gain secondary bonus actions whenever you or another player repeat the action.

    While Dark Ages features objectives commonly found in 4X games ? encouraging you to explore nearby regions, expand your territory, exploit the resources, and exterminate your opponents ? it does so featuring several Euro-centric mechanisms. Collect resources from lands under your control, using them to build up your cities and fortifications. Some building types provide several ways for you to gain important in-game advantages, while others enhance your military strength or simply score you victory points. As you expand your territory, you will lay claim to noble titles, acquire new technologies, and train your military units. Each region and leader offer asymmetrical choices with their unique abilities.

    Dark Ages is actually two games: Western Europe (subtitled Heritage of Charlemagne) and Central Europe (subtitled Holy Roman Empire). While both versions feature identical gameplay, each focuses its attention on a specific part of Europe during the Dark Ages (Western and Central, respectively). As a result, the game board maps differ between the two versions, as do the lands in which players vie for control over along with the flavor of the inhabitants and leaders of those lands. However, by combining both versions, you can enlarge the map into an epic battle for superiority for five or more players!

    Each game box is filled with finely sculpted miniatures of cities, fortresses, farms, and other buildings. The different types of troops ? infantry, bowmen, and cavalry ? are represented by unique miniatures.

    Dark Ages Board Game: Holy Roman Empire

    Dark Ages Board Game: Holy Roman Empire

    Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. As long as your action markers remain on the board, you may be able to gain secondary bonus actions whenever you or another player repeat the action.

    While Dark Ages features objectives commonly found in 4X games ? encouraging you to explore nearby regions, expand your territory, exploit the resources, and exterminate your opponents ? it does so featuring several Euro-centric mechanisms. Collect resources from lands under your control, using them to build up your cities and fortifications. Some building types provide several ways for you to gain important in-game advantages, while others enhance your military strength or simply score you victory points. As you expand your territory, you will lay claim to noble titles, acquire new technologies, and train your military units. Each region and leader offer asymmetrical choices with their unique abilities.

    Dark Ages is actually two games: Western Europe (subtitled Heritage of Charlemagne) and Central Europe (subtitled Holy Roman Empire). While both versions feature identical gameplay, each focuses its attention on a specific part of Europe during the Dark Ages (Western and Central, respectively). As a result, the game board maps differ between the two versions, as do the lands in which players vie for control over along with the flavor of the inhabitants and leaders of those lands. However, by combining both versions, you can enlarge the map into an epic battle for superiority for five or more players!

    Each game box is filled with finely sculpted miniatures of cities, fortresses, farms, and other buildings. The different types of troops ? infantry, bowmen, and cavalry ? are represented by unique miniatures.

    Founders Of Teotihuacan Board Game

    Founders Of Teotihuacan Board Game

    Founders of Teotihuacan is a strategy game where you compete against your friends to create the best design of the city of Teotihuacan. Over the course of three to four rounds you will place your action disks to the main board, forming towers of varying strength, strategically use the bonuses they offer, and construct temples, resource buildings and the pyramid central to your project of Teotihuacan. You will balance generating resources and using them, as finding good locations on your city board becomes increasingly more difficult, and you will try to outwit your opponents, making use of an innovative and interactive action system. Finally, once the eclipse comes, all designs will be assessed and the player with the most points will win and become the architect to join the ranks of Founders of Teotihuacan!

    Founders of Teotihuacan is a stand-alone game, related to Teotihuacan: City of Gods only by the shared setting of the ancient city of Teotihuacan. Thematically, the events in Founders takes place at an earlier time in history, while what was to become a magnificent city was yet in its infancy and only few inhabited the area.

    La Granja Deluxe Master Set Board Game: La Granda Expansion

    La Granja Deluxe Master Set Board Game: La Granda Expansion

    The La Granda Box for La Granja is filled with colossal components. Boards, building and player markers, dice, and more! Play your games of La Granja in a truly Epic Scale!

    Mandala Stones Board Game

    Mandala Stones Board Game

    Welcome to Mandala Stones, a game of tranquility and beauty! Arrange colorful stones to create a stunning work of art together with your friends. However, while there are many creators, there can be only one winner. Influence artists, positioning them cleverly on the main board, to form towers out of collected Stones, which you then display onto the mandala board at an opportune moment to score Victory Points.

    Mandala Stones is played over a number of rounds. Each round, beginning with the starting player and continuing clockwise until around the table, every player will take one turn. The game will conclude at the end of the round during which the end-game condition is triggered, thus giving all players an equal number of turns. The player with the most Victory Points is the winner.

    Mandala Stones Board Game: Harmony Expansion

    Mandala Stones Board Game: Harmony Expansion

    Welcome back to Mandala Stones, a game of tranquility and beauty! After becoming familiar with arranging colorful stones to create stunning works of art, it is time for you to undertake a new challenge.

    With a whole new set of 12 stones at your disposal the Mandala board comes with renewed strength: the new stones serve as wild cards! Competing with your friends and family to create beautiful patterns has never been more challenging?and more enjoyable!

    Origins Board Game: First Builders

    Origins Board Game: First Builders

    Players are members of a powerful and ancient space-faring race that visits Earth regularly to bestow gifts of progress and wonders upon the blossoming humanity. You will influence the construction of buildings and monuments, guide a population of your freemen, climb the three mighty zodiac temples, and take part in an arms race ? all in an effort to leave the greatest mark on mankind?s ancient history.

    You start the game with a city consisting of just two building tiles: the Agora tile and the Palace tile. As the game develops, your city will grow in both size and strength as you add new building tiles, each of which has a special ability that triggers when it?s first added to a city and when closing a district. Your placement on the military track indicates the rewards you receive when you attack and your chances of becoming first player.

    The game is played over a number of rounds, with a round ending only after each player has passed. If a game end condition has not yet been triggered, the game continues with a new round. On your turn, you perform one of the following actions:

  • Visit an encounter site with your workers to gain resources and additional citizen or speaker dice, advance on the zodiac temple tracks (and potentially gain zodiac cards), and advance and attack on the military track.
  • Close a district, gaining victory points (VPs) and possibly gold for matching a district card?s building pattern, additional bonuses based on the buildings you activate, and additional VPs at the end of the game based on the value of the citizen die you use to close the district.
  • Build a tower level to increase your endgame scoring based on the tower heights and the matching color dice you use to close your districts.
  • Grow your population.
  • Pass.

    The game finishes at the end of the round when one or more of the following conditions has been met:

  • At most three colors of tower disks are still in stock.
  • No gold remains above any district card.
  • No citizen die of the proper color can be added to the citizen offer.
  • A player has moved all three of their zodiac disks to the top space of each temple track.

    The temple area is divided into three tracks: the sea temple, the forest temple, and the mountain temple. You score points only for your two least-valued temples, and once all the points have been summed, whoever has the most VPs wins.

  • SideQuest Card Game: 7th Sea

    SideQuest Card Game: 7th Sea

    Hurry! From what you've heard in the inn the Dragonsteel Shield can be found in Nllrode, but the Inquisition is already on their way! You're lucky they chose to use the roads ? you can overtake them using the shortcut. A few hours, two terrified settlements, and one totally honorable saber duel later, you are here. The village looks boring, but there is an old, pagan chapel, seemingly sealed tightly. Sneaking in is not an option, so it's time to get these doors open!

    Get inside the chapel and reach for treasure before others! SideQuest: 7th Sea is an escape room-style game set in the world of well-known TTRPG system 7th Sea, published by Chaosium.

    Tabannusi Builders Of Ur Board Game

    Tabannusi Builders Of Ur Board Game

    Set in ancient Mesopotamia, a cradle of civilization, at a time when the location of Ur was a coastal region, players work to build the Great City of Ur, expand its districts, and establish themselves as powerful builders.

    Tabannusi: Builders of Ur features a stunning board showing the city of Ur divided into 5 regions, each tied to a specific color die. There are 3 building districts, 1 temple district, and 1 port district.

    Each turn, your worker will activate one of these districts. When activating a district, you must first take a die from the district. This die matches the color of the district and serves two functions:

  • The die itself becomes a resource of its color.
  • The value of the die determines which district your worker will activate on the following turn.

    Through various actions you will be able to expand your influence in the various districts, expanding construction sites and turning them into buildings to score valuable victory points. But you will also exert your influence in the temple district in order to earn the king's favor. In the port district you can obtain ships with important abilities and for scoring victory points.

    You must spend your actions wisely and always make sure that you keep an eye on the general timing of the game. The moment a district is emptied of dice, a scoring will occur.

  • Tawantinsuyu Board Game: The Inca Empire

    Tawantinsuyu Board Game: The Inca Empire

    The great Sapa Inca Pachacuti turned to his offspring and ordered them to worship Inti, the Sun God, and to expand the Inca Empire as far as the llamas roam. With Chinchaysuyu, Antisuyu, Qullasuyu, and Kuntisuyu ? the four regions of the new empire ? now ripe for conquest, the time has come for Pachacuti's true successor to arise.Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. Prove yourself a worthy successor to Pachacuti and lead the Inca to glory!

    Tekhenu Board Game: Obelisk Of The Sun

    Tekhenu Board Game: Obelisk Of The Sun

    Four millennia ago on the eastern bank of the Nile river was laid the foundation of the Temple of Amun-Ra. Over the course of two thousand years, the temple complex was gradually expanded and became widely known as "The Most Select of Places" (Ipet-Isut), boasting the largest religious building in the world.

    Today, the site is known as Karnak, located at Luxor in modern-day Egypt.Join ancient Pharaohs in creating and growing one of the most impressive sites the world has seen, honoring the Egyptian gods Horus, Ra, Hathor, Bastet, Thoth, and Osiris. You must carefully manage the balance of your actions, preparing for the reckoning by the goddess Maat.

    The game board in Tekhenu: Obelisk of the Sun is divided into six sections, each associated with an Egyptian god. In the center stands an impressive obelisk (Tekhenu) that casts its shadow onto different parts of the board. As the game progresses, the sun's rotation alters which sections are sunny, shaded, or dark. That, in turn, tells the players what action they can perform and with what effects.

    Tekhenu Board Game: Time Of Seth Expansion

    Tekhenu Board Game: Time Of Seth Expansion

    The power and splendor of Egypt is increasing, and its influence can be felt in nearby lands. Seth, the god of war, demands that soldiers be sent to subdue Canaan, the Hittite Empire, and others that may otherwise pose a threat to the Kingdom of Egypt. Gather priests to secure access to potent artifacts to help you in your pursuits. Gain the favor of a cult to provide unique benefits along the way.

    Time of Seth enhances Tekhenu: Obelisk of the Sun with fresh strategic options and new paths to victory. New custom dice allow you to gather Soldiers and Priests in addition to performing a God Action as normal. Your soldiers are used to establish a presence in nearby lands, competing with your opponents to lay claim to the most valuable regions. Your priests can be used to acquire powerful artifacts during the Maat phase. New starting cards boost your pursuits of warfare and religious dominance. Cultist cards grant unique benefits as you serve the gods and assert your place in the Kingdom of Egypt.

    Contents:

  • 1 Rulebook
  • 1 Double-sided Expansion Board
  • 1 Game Board Overlay
  • 1 Obelisk Wheel
  • 5 Custom Dice
  • 40 Cards
  • 24 Blood Tokens
  • 12 Conquest Tiles
  • 4 Priests
  • 4 Soldiers
  • 1 Vizier
  • 2 Solo Mode Action Tiles
  • Teotihuacan Board Game: Expansion Period Exp.

    Teotihuacan Board Game: Expansion Period Exp.

    Teotihuacan is expanding into an empire! The city is growing beyond its old borders, military expeditions project its influence all the way to the Yucatan Peninsula. Fighting men become settlers, new resources are discovered, and the wealth brought by obsidian draws in new discoveries.

    Teotihuacan: Expansion Period is a modular expansion for Teotihuacan: City of Gods. It introduces several new options to enrich and expand the game experience.

    Obsidian, a ?wild? resource, more powerful than others, can be obtained from the resource collection action boards. The Mansion provides new options to climb temples and power up your workers. Altars and Shamans add new opportunities for powerful combos and timely actions. The new Empire board explore the expansion from Teotihuacan and the conquest of southern regions towards Yucatan.

    NOTE: This is an expansion for Teotihuacan: City of Gods. A copy of the base game is required to play.

    Teotihuacan Board Game: Late Preclassic Period Expansion

    Teotihuacan Board Game: Late Preclassic Period Expansion

    Teotihuacan is bustling with action! The city is ever expanding and growing, drawing inhabitants from nearby areas to make Teotihuacan their new home. A glorious new temple has just been constructed, attracting local governors to seek the blessings of the gods as they continue to build and decorate the city. With the rapid progress also come new challenges, as the influx of people and activity demand adaptability to the seasons of change.

    Late Preclassic Period is a modular expansion which introduces several new options to enrich and expand the game experience. Asymmetrical player powers give each player a unique benefit. A prestigious fourth temple allows unlocking of permanent powerful abilities, while being much more difficult to advance on. Variable effects impact each season and eclipse. New engineering techniques and renewed plans for beautifying the central Pyramid of the Sun offer fresh challenges and possibilities. All modules are compatible with one another and can be enjoyed together or individually. NOTE: This is an expansion for Teotihuacan: City of Gods. A copy of the base game is required to play.

    Terracotta Army Board Game

    Terracotta Army Board Game

    Emperor Qin Shi Huang has passed away. To protect him in the afterlife, a great army in the form of statues of faithful warriors must be assembled to stand guard in the Emperor's tomb. You will be among those tasked with building this magnificent army.

    In Terracotta Army, you represent talented craftsmen and artists laboring to build the wondrous assembly of statues. During the game, you collect resources, upgrade your workers, and seek favor with the Emperor's advisors. Your goal is to play a crucial role in the process of creating the terracotta army, and your success is measured in victory points (VPs). During the game, you and your fellow players build the army together, but after the fifth round of the game is over, only one of you ? the one with the most points ? will stand as the winner.

    Tiletum Board Game

    Tiletum Board Game

    In Tiletum, you and fellow players take on the roles of rich merchants traveling throughout Europe, from Flanders to Venice, during the Golden Age of the Renaissance.

    You will travel to various cities to acquire trade contracts for wool and iron, as well as a collection of their coats of arms. You must collect the required resources to fulfill contracts, invest in the construction of monumental cathedrals, gain the favor of noble families, and participate in important fairs where your main business occurs. You will also use the services of notable people who will be welcomed into your houses. You will thus gain prestige that will make you the most famous merchant of the Renaissance.

    Tiletum is a dice management game in which dice have a dual function: gaining resources and performing actions. A certain number of dice will be rolled each round. On your turn, choose a die to gain the number of corresponding resources equal to the value of the die, then perform the associated action. The power of the action is inversely proportional to the value of the die, so the fewer resources you gain, the more powerful the actions you take and vice versa.

    Traintopia Board Game

    Traintopia Board Game

    In Traintopia, you must create a futuristic train paradise with networks and routes for goods, commuters, and tourists. Exactly how do you do that? It's simple! On your turn:

  • Draft a tile, commuter, tourist, mailbag, or a train from the current offer.
  • Expand your network by adding the newly drafted component to it.

    Tiles expand your routes. Commuters and tourists score victory points when placed. Mailbags and trains provide end-game bonuses. In more detail, the game tiles feature train tracks passing through different types of districts sought after by different types of commuters. Additionally, along the route you will find various landmarks that draw tourists. You must strike the right balance to maximize your scoring potential.

    After eight or nine rounds (depending on the number of players), the game ends, then players score completed routes and gain bonus victory points from individual goal cards.

  • Zapotec Board Game

    Zapotec Board Game

    In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals.

    Each round, players simultaneously pick a card from their hand to determine their turn order and the resources they collect. Players then perform individual turns and spend resources to build new houses, gain access to special abilities, make sacrifices to the gods and build pyramids.

    At the end of the round, players draft new cards from the central offer, with the final undrafted card becoming the scoring bonus card for the following round.

    After five rounds, players score points for pyramids, for their position on the sacrifice track, and for their ritual cards. The player with the most victory points wins.