Escape Tales: Children of Wyrmwoods is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and draw you deeply into a riveting story set in a dark and mysterious world. Children of Wyrmwoods is the third entry in the Escape Tales product line ? a standalone story that can be played and enjoyed without previous ownership of or familiarity with either Escape Tales: The Awakening or Escape Tales: Low Memory. All you need for a full, satisfying, narrative, and challenging experience is already here!
Your name is Gilbert, and you have spent your whole life in a small town, its walls surrounded by an unsettling, aggressive, and dark wilderness. The woods outside the city walls are home to Wyrmvines, hybrids of plants and animals fused into a deadly abomination by a long forgotten, blasphemous sorcery.
The town is safe ... for the time being. However, you find little joy here, as you are no more than a drifter, a man with no family, no home, and no place in the world. All you have is what happiness you share with Sevillia ? the only person in this misty town that sees you as more than yet another homeless wretch.
Yet, powers you know little about plot to claim the smallest measure of comfort which destiny has not yet taken away from you. For what lies beyond the town walls calls upon you and tugs at the strings of your fate in ways both subtle and irresistible. The time of grueling trials draws near. Be ready!
Escape Tales: Children of Wyrmwoods features the dark and twisting story of a young man whose fate is beset by both the most mysterious of powers and by the tyranny of evil men. Prepare for a gripping story filled with plot twists and numerous surprises, astonishing exploration, and riveting puzzles. Faced with deeply personal choices which will influence the tale, take a step into a grim fantasy world where little is what it seems at first.
What this new game brings to the line:
Escape Tales: Low Memory is an escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and draw you deeply into a riveting story of a cyberpunk future. Low Memory is the next title in the Escape Tales product line ? a standalone story that can be played and enjoyed without previous ownership of or familiarity with Escape Tales: The Awakening. All you need for a full, satisfying, narrative, and challenging experience is already here!
In Escape Tales: Low Memory, players will delve into the stories of three characters and will uncover ? step by step ? the plot that connects them all. Prepare for three gripping story lines coupled with a healthy dose of plot twists. Escape Tales: Low Memory holds numerous surprises in store!
What new game brings to the line:
Escape Tales: The Awakening is a card game based on the escape room concept, but you're not limited by time when it comes to finishing this adventure as the game is focused on the story and your exploration of it, while engaging the puzzles within and making choices that will immerse you deeply.
Players take on the role of Sam, whose daughter has been in a coma for over two months and whose doctors still cannot explain how this happened or what caused it. According to them, everything is fine with the girl; she's healthy and shouldn't be in this condition. Sam is desperate and looks for answers everywhere he can, which leads to a weird meeting with Mark.
Mark's son was once in a similar situation, and his father was able to help wake the boy up. He has given Sam a scary-looking book and said that inside this book he will find a ritual called "The Awakening". But Mark warned Sam that he needs to prepare himself mentally since this ritual will transfer him into another dimension, where he should be able to find his daughter and understand what is the cause of this state. If Sam's lucky enough, then he will be able to wake her up as well. Sam has held onto the book for more than a week. Finally, he's ready to go into the basement and perform a ritual. Are you ready, too?
In Rescue Animals, you take on the role of a wildlife conservation specialist, rescuing and protecting endangered animals from all over the world! Each animal you save is worth a number of protection points that you score at the end of the game. By collecting pairs of animals, your conservation efforts are rewarded with bonus points. The wildlife conservation specialist who has collected the most points wins.
Each round, a number of endangered animal cards are placed face up in the center of the table, within clear view of all players. After giving all players a moment to study the animals, the current Conservation Leader calls out: Ready, set, go! All players now start rolling their dice, rolling and rerolling as quickly as you want. If some of your just-rolled dice match the dice requirements of the endangered animal you are trying to rescue, you may set these aside while continuing to roll and reroll any remaining dice. At any point, if you have managed to collect all dice necessary to meet the dice requirements of one of the endangered animals, loudly call out "Rescuing!" After collecting the animal, the other players resume attempting to rescue one of the remaining endangered animals. Each round, new cards will be drawn, presenting the players with new challenges and more animals to rescue. Most cards depict a dice requirement consisting of one black die and two or more white dice. However, a few endangered animals have special requirements that must be met.
The great Sapa Inca Pachacuti turned to his offspring and ordered them to worship Inti, the Sun God, and to expand the Inca Empire as far as the llamas roam. With Chinchaysuyu, Antisuyu, Qullasuyu, and Kuntisuyu ? the four regions of the new empire ? now ripe for conquest, the time has come for Pachacuti's true successor to arise.Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. Prove yourself a worthy successor to Pachacuti and lead the Inca to glory!
Teotihuacan is bustling with action! The city is ever expanding and growing, drawing inhabitants from nearby areas to make Teotihuacan their new home. A glorious new temple has just been constructed, attracting local governors to seek the blessings of the gods as they continue to build and decorate the city. With the rapid progress also come new challenges, as the influx of people and activity demand adaptability to the seasons of change.
Late Preclassic Period is a modular expansion which introduces several new options to enrich and expand the game experience. Asymmetrical player powers give each player a unique benefit. A prestigious fourth temple allows unlocking of permanent powerful abilities, while being much more difficult to advance on. Variable effects impact each season and eclipse. New engineering techniques and renewed plans for beautifying the central Pyramid of the Sun offer fresh challenges and possibilities. All modules are compatible with one another and can be enjoyed together or individually. NOTE: This is an expansion for Teotihuacan: City of Gods. A copy of the base game is required to play.
The devastating force of the eruption of Xitle completely buried and destroyed Cuicuilco and Copilco, both significant civic and religious cities.
The survivors have scattered across Mesoamerica, many settling in and around Teotihuacan. The rapid infusion results in the accelerated growth of Teotihuacan and leads to the adoption of new technologies as Teotihuacan establishes itself as a seat of power in the region.
Experiment with new starting setups and new technologies which deepend your gaming experience! Teotihuacan: Shadow of Xitle is an expansion for Teotihuacan: City of Gods and requires a copy of the base game to play.
All content is compatible with both solitare play and the first expansion, Teotihuacan: Late Preclassic Period.
In Traintopia, you must create a futuristic train paradise with networks and routes for goods, commuters, and tourists. Exactly how do you do that? It's simple! On your turn:
Tiles expand your routes. Commuters and tourists score victory points when placed. Mailbags and trains provide end-game bonuses. In more detail, the game tiles feature train tracks passing through different types of districts sought after by different types of commuters. Additionally, along the route you will find various landmarks that draw tourists. You must strike the right balance to maximize your scoring potential.
After eight or nine rounds (depending on the number of players), the game ends, then players score completed routes and gain bonus victory points from individual goal cards.
Outwit your opponents to gather resources from the four elements ? air, earth, fire, and water ? in order to invigorate your world building power and create the grandest of grand worlds! World Shapers is a card drafting game in which 1?4 players compete for elemental source materials in order to create and shape new worlds! Over the course of just a few rounds, you must carefully draft the necessary cards, outwit your opponents, and take advantage of powerful synergies. Utilize power crystals to enhance previously collected cards.
Each turn you must choose one card from those available to you and either add it to your collection, exchange it for a different card from the common pool, or discard the card to gain a power crystal. At the end of the final round, plays score their cards by adding the creation points provided by each card in their collection.