In Hostage Negotiator, you play the part of a law enforcement agent responsible for negotiating the release of hostages taken by an unscrupulous figure hell-bent on having his or her demands met.
Each turn in the game represents a conversation between you and the hostage taker. You'll play cards and roll dice to increase conversation points, decrease the threat level, and release hostages. Hostage Negotiator uses a unique "hand-building" mechanism that puts cards you purchase directly in your hand for next turn rather than leaving you wondering when the cards will show up like in deck-building games.
In Hostage Negotiator there are multiple paths to victory, but the hostage taker has other plans. Will you try to calm him and get him to surrender? Will you stall and bide your time before sending in the team for a major extraction? How many hostages will you save? These are many of the exciting decisions you will make in a game of Hostage Negotiator!
You will face off with the head of a mega corporation who has just seen his empire crumble and been ?asked? by the Board of Directors to step down. Now he has taken the board members hostage and will not release them until he gets what he wants.
This Abductor Pack includes a new Abductor, new Terror Cards (including Abductor Specific Terror Cards), and a new type of Conversation Card called ?Internal Influence?. The Internal Influence cards represent that you have a secret way of communicating with one of the Hostages! But don?t let the Abductor find out or you will lose access to the cards!
In Abductor Pack 2, you will face off with not one, but TWO Abductors! The Pedersen Twins are trapped in a Port Authority office after a rival tipped off the Feds to one of their smuggling operations. But they have Hostages and don?t plan to go quietly.
This Abductor Pack adds an additional 2 Abductors and their Demands, a few Terror Cards, and a new card type called ?Decide? Cards that will have you choose between a couple different options when faced with a difficult situation.
In Abductor Pack 3, a member of your own police force has taken hostages. He claims he?s being framed for the recent murder of the Chief and youre the only one who believes him. Some of the hostages are starting to sympathize with him, making your job more difficult. Everything is riding on your shoulders.
In this exciting new abductor pack you will have to deal with hostages who get Stockholm Syndrome, which means they identify with the hostage taker. Saving those that want to be saved is hard enough! Will you be up to this new challenge?
In Abductor Pack 4, the abductor has hijacked a bus full of people and is making a run for the border. You?ll be forced to employ tactics you?ve never used before and deal with the challenges of negotiating in different locations. Are you up to the challenge? Innocent lives are depending on you.
In this exciting new Abductor Pack you will have to deal with a new card type: Location Cards! The abductor?s bus will need to be stopped and the all new Tactics Cards are just the things you?ll need to set up a road block or creat a diversion. Its high speed negotiation just waiting for you!
A cult has turned to violence to push its agenda and to garner more attention. Many in the cult are as much victims as they are culprits. How will you handle the situation when the Abductors are also the Hostages? Find out in this thrilling pack. This Abductor pack is a 16 card expansion compatible with both Hostage Negotiator and Hostage Negotiator: Crime Wave.
Clyde Seaver's life is in shambles. His wife left him and in fear of losing his 2 children he's kidnapped them with the help of his loyal sister, Tina. She has the kids hidden in Becker Swamp and you have to negotiate with the suicidal Clyde and buy your team time to find the kids. This Abductor pack is a 16 card expansion compatible with both Hostage Negotiator and Hostage Negotiator: Crime Wave.
Valerie Stone was another negotiator who was constantly competing with you, but never garnered the accolades or had the level of success that you did. Ultimately it became too much for her and she's decided the only way to prove she is better than you is to force you to negotiate with her... and she knows just how to accomplish that. This Abductor pack is a 16 card expansion compatible with both Hostage Negotiator and Hostage Negotiator: Crime Wave.
Hostage Negotiator: Abductor Pack 8 is a 16-card expansion compatible with both Hostage Negotiator and Hostage Negotiator: Crime Wave.
Samuel Xavier, an angry individual on his best days, was involuntarily forced into a rehabilitation clinic for substance abuse. Now that he's going through withdrawal pains in the form of excruciating migraines he's angrier than he's ever been before.
In this challenging new expansion pack for Hostage Negotiator, you must deal with Sammy's blinding headaches while trying to save hostages. If you can't reduce Sammy's pain to a manageable level he may snap... and then it will be too late to save anyone.
A rash of crime is hitting the city. Most crimes don't require a negotiator. But for the ones that do... you get the call. In Hostage Negotiator: Crime Wave ? a standalone expansion to the solitaire game Hostage Negotiator ? each turn represents a conversation between you and a hostage taker. You play cards and roll dice to increase conversation points, decrease the threat level, and release hostages.
Hostage Negotiator: Crime Wave uses the same "hand-building" mechanism found in Hostage Negotiator that puts cards you purchase directly in your hand for next turn, but it features new Conversation Cards, new Terror Cards, new Pivotal Events, and all new Abductors ? each with new rules and new demands! It can be played right out of the box and also expands the original Hostage Negotiator.
Hostage Negotiator: Crime Wave comes in a box that fits all released content for Hostage Negotiator to date with room for more.
Demand Pack #1 is an expansion pack that comes with 16 new cards that will add new major demands for the original abductors (Arkayne, Donna, and Edward) as well as the abductors from Abductor Packs 1-4 (Connor, the Pedersen Twins, Lt. Jackson, and Herrera). These cards will breathe new life into abductors you've faced off against before.
Demand Pack #1 was a stretch goal that was achieved in the Hostage Negotiator: Crime Wave Kickstarter campaign.
Yee haw! Welcome to the Old West! Yer the new and lucky owner of a Saloon lot smack dab in the middle of town. But ya ain?t the only one! Outwit your opponents to become the most popular Saloon owner in town by addin? new features for yer customers and attractin? influential citizens to visit yer Saloon. But be careful! Don?t let yer Saloon become a place where outlaws loiter!
Roll up yer sleeves, put on yer hat, and let?s go build!
The vault at Centennial City Bank is currently rumoured to be holding a record amount of cash, precious diamonds, ancient artifacts, and highly-sensitive digital information. As the boss of one of the city's most notorious crime organizations, robbing that vault for all it's worth is constantly on your mind. There's only one problem?this job is too big for just your crew alone. You're going to need help from some of your biggest rival crime bosses if you want to succeed. You'll need to join forces on a series of smaller jobs in order to acquire the skills and resources you'll need to pull off the biggest heist the city has ever seen?but watch your back! Once you and your new partners in crime are inside the bank vault, it'll be every boss for himself. If you manage to safely escape the scene with more loot than your rivals, you'll be revered as the city's most notorious crime boss. Hire your crew, plan the heist, and get ready for the big score!
The Big Score is a competitive game for 1-6 players that plays in 30-60 minutes. The game is structured into two distinct halves.
In the first half of the game, players use card drafting to carefully choose which specialists to add to their crew. They secretly decide how to assign them to various small heists throughout the city, and they need to pick just the right moment to send in their most skilled expert to ensure a job's success! If these plans go well, players steal a variety of loot: cold hard cash, diamonds that escalate in value as more are gained, artifacts that are profitable for the player with the largest collection, and hard drives full of information that become lucrative only if hacked with a digital key.
In the second half of the game, individual player abilities come into play as the players attempt the mother of all heists?the big score. Players risk being busted by the cops as they steal even more loot in an exciting, press-your-luck grand finale inside the vault at Centennial City Bank!
The Big Score also features a challenging solo-play mode designed by A.J. Porfirio (Hostage Negotiator).