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Concordia Board Game and Navegador Board Game Mini Expansion

Concordia Board Game and Navegador Board Game Mini Expansion

This pack includes a mini expansion for Concordia, a mini expansion for Navegador and the rules for playing with both:

  • The Concordia expansion includes 8 new forum cards, first introduced in the Salsa Expansion, that can be played and combined with any variant of Concordia.
  • The Navegador expansion includes 7 Privilege cards that can be claimed using the priviledge action on the Rondel. The card provides a one use ability that can be played in addition to the rondel action.
  • Concordia Board Game: Aegyptus And Creta Map Expansion

    Concordia Board Game: Aegyptus And Creta Map Expansion

    Concordia: Aegyptus / Creta is an expansion for Concordia that contains two maps for new strategic challenges:

  • In Aegyptus, the Nile and its yearly flood brings some extra food. You can also engage yourself in trade with frankincense or gold for sestertii and victory points at the end of the game.
  • In Creta, you play on a tight map containing only twenty cities in nine provinces (one with only a single city).

    Both maps can be played at all player counts, but become very competitive with four and especially with five players. The maps also have a new format which is a little longer, but clearly smaller than previously released maps.

    The two-sided personality card display is separated from the map and contains a side with different additional costs.

  • Concordia Board Game: Britannia And Germania Map Expansion

    Concordia Board Game: Britannia And Germania Map Expansion

    Concordia: Britannia Expansion features a double-sided map for Concordia:

  • The Britannia map offers tight play with only 23 cities in ten provinces. Players start in London and Calais, expanding into Britannia from the south.
  • The Germania map features 30 cities in twelve provinces again. The additional castles, different starting positions, and sea colonists moving along rivers bring new options into play.
  • Concordia Board Game: Gallia And Corsica Map Expansion

    Concordia Board Game: Gallia And Corsica Map Expansion

    Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges:

  • In Gallia, you start moving around with only one land colonist and have to settle inside one of the harbor cities before you can use your sea colonist as well.
  • In Corsica, you will play on the tightest map ever published for Concordia, containing only twenty cities in eight provinces.

    Both maps can be played at all player counts, but Corsica is especially meant for two or three players.

  • Concordia Board Game: Salsa Expansion

    Concordia Board Game: Salsa Expansion

    In Salsa, the new expansion for Concordia, players will discover:

  • Two new maps: "Byzantium" and "Hispania"
  • Wooden pieces for a sixth commodity: salt
  • City tokens for additional salt cities
  • More than twenty new cards

    The cards are all different, can be acquired during the game, and salt your game with new strategic challenges! Some cards have permanent effects, others return to stack after using. Both the sixth commodity and the new cards can be played with the base game and the Britannia expansion as well, thus giving even more variety.

  • Transatlantic Board Game

    Transatlantic Board Game

    In Transatlantic, 2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.). Competition is tough, especially in the North Atlantic where winning the "Blue Riband" is not only a matter of prestige, but may also be a profitable investment. In order to let a shipping company flourish, purchasing the best steamships is not enough, if one fails to acquire enough coal bunkers and trade posts as well.

    The game is driven by cards; on each turn, play one card and execute the related action. As new cards enter the game, build your individual deck of cards with new or improved possibilities. The task is to manage your merchant fleet most efficiently. It's a maritime strategy game with low luck, lots of interactive choices, and tough decisions.