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Alien Frontiers Board Game: Expansion Pack #1

Alien Frontiers Board Game: Expansion Pack #1

Alien Frontiers Expansions 1-6 contain a variety of cards compatible with both Alien Frontiers and the Factions expansion. Expansion 6 also includes cards compatible with the Outer Belt expansion.

Contents:

  • 4 Alien Tech Cards (for use with Alien Frontiers)
    • Alien Sarcophagus
    • Auto Pilot A.I.
    • Bio-Integration Circuit
    • Chrono-Spike
  • 2 Agenda Cards (for use with Alien Frontiers: Factions)
  • 5 Player Reference Cards
  • 1 Alien Frontiers Decal Sheet

  • Alien Frontiers Board Game: Expansion Pack #2

    Alien Frontiers Board Game: Expansion Pack #2

    Alien Frontiers Expansions 1-6 contain a variety of cards compatible with both Alien Frontiers and the Factions expansion. Expansion 6 also includes cards compatible with the Outer Belt expansion.

    Contents:

  • 4 Alien Tech Cards (for use with Alien Frontiers)
    • Deflector Shield
    • Field Amplifier
    • Field Propagator
    • Fleet Interlink
  • 2 Agenda Cards (for use with Alien Frontiers: Factions)
  • 5 Facility Reference Cards
  • 1 Blank Alien Tech Card

  • Alien Frontiers Board Game: Expansion Pack #3

    Alien Frontiers Board Game: Expansion Pack #3

    Alien Frontiers Expansions 1-6 contain a variety of cards compatible with both Alien Frontiers and the Factions expansion. Expansion 6 also includes cards compatible with the Outer Belt expansion.

    Contents:

  • 4 Alien Tech Cards (for use with Alien Frontiers)
    • Graviton Shunt
    • Infiltration A.I.
    • Infinity Mirror
    • Magnetic Lockdown
  • 3 Faction Reference Cards
    • Corex Conflomerated
    • Dark Space Explorers
    • Homesteader's Union
  • 2 Agenda Cards (for use with Alien Frontiers: Factions)
  • 2 Blank Alien Tech Card
  • 1 Blank Agenda Card

  • Alien Frontiers Board Game: Expansion Pack #4

    Alien Frontiers Board Game: Expansion Pack #4

    Alien Frontiers Expansions 1-6 contain a variety of cards compatible with both Alien Frontiers and the Factions expansion. Expansion 6 also includes cards compatible with the Outer Belt expansion.

    Contents:

  • 4 Alien Tech Cards (for use with Alien Frontiers)
    • Nano-Recycler
    • Null-Time Vault
    • Probability Focus
    • Resonating Beacon
  • 3 Faction Reference Cards
    • New Gaia Engineers
    • Proxima Centauri Sch.
    • Scavenger Fleet
  • 2 Agenda Cards (for use with Alien Frontiers: Factions)
  • 2 Blank Alien Tech Card
  • 1 Blank Agenda Card

  • Alien Frontiers Board Game: Expansion Pack #5

    Alien Frontiers Board Game: Expansion Pack #5

    Alien Frontiers Expansions 1-6 contain a variety of cards compatible with both Alien Frontiers and the Factions expansion. Expansion 6 also includes cards compatible with the Outer Belt expansion.

    Contents:

  • 4 Alien Tech Cards (for use with Alien Frontiers)
    • Retrieval Webbing
    • Shipfitter Drone
    • Superconductor Grapple
    • Suppression Matrix
  • 3 Faction Reference Cards
    • Smuggler's Alliance
    • Uranian Syndicat
    • Xeno Exploration Inc
  • 2 Agenda Cards (for use with Alien Frontiers: Factions)
  • 2 Blank Alien Tech Card
  • 1 Blank Agenda Card

  • Alien Frontiers Board Game: Expansion Pack #6

    Alien Frontiers Board Game: Expansion Pack #6

    Alien Frontiers Expansions 1-6 contain a variety of cards compatible with both Alien Frontiers and the Factions expansion. Expansion 6 also includes cards compatible with the Outer Belt expansion.

    Contents:

  • 7 Salvage Cards (for use with Alien Frontiers: Outer Belt)
    • Cargo Salvage
    • Cometary Fragment
    • Hyperspace Pilot
    • Message Buoy
    • Orbital Debris
    • Raider's Rock
    • Ship's Lifeboat
  • 3 Alien Tech Cards (for use with Alien Frontiers)
    • Tele-Operator
    • Peta-Bit Processor
    • Scout Drone
  • 1 Outer Belt Reference Card
  • 1 Agenda Cards (for use with Alien Frontiers: Factions)

  • Alien Frontiers Board Game: Expansion Pack #7

    Alien Frontiers Board Game: Expansion Pack #7

    Originally offered as a bonus for preordering the Alien Frontiers: Outer Belt expansion, it was also made available for purchase upon the Outer Belt's release.

    Components

  • 3 Alien Tech Cards (for use with Alien Frontiers)
    • Neutrino Missile Salvo
    • Pocket Universe
    • Ring Repeater
  • 2 Salvage Cards (for use with Alien Frontiers: Outer Belt)
    • Micro-Singularity
    • Tactical Meteoroids

  • Alien Frontiers Board Game: Faction Pack #1 1st Edition

    Alien Frontiers Board Game: Faction Pack #1 1st Edition

    The first Alien Frontiers Expansion Boosters that will expand the Alien Frontiers: Factions Expansion. Each booster will contain a new Faction board, a pair of new Alien Tech cards, and any extra components that might be needed. Faction Pack #1 contains:

  • Xeno Explorations, Inc. is the new Faction board -- Xeno has access to a remote exploration vehicle (REV) which they drive across Planet Maxwell, looking for territories to explore and exploit.
  • The REV is a custom plastic vehicle miniature -- it is used to show the territory currently being explored and exploited by Xeno Explorations, Inc.
  • Seismic Detonator is the new Alien Tech card -- a powerful alien weapon that can clear a territory of colonies, but are you mad enough to dare use it?

  • Alien Frontiers Board Game: Faction Pack #1 2nd Edition

    Alien Frontiers Board Game: Faction Pack #1 2nd Edition

    The first Alien Frontiers Expansion Boosters that will expand the Alien Frontiers: Factions Expansion. Each booster will contain a new Faction board, a pair of new Alien Tech cards, and any extra components that might be needed. Faction Pack #1 contains:

  • Xeno Explorations, Inc. is the new Faction board -- Xeno has access to a remote exploration vehicle (REV) which they drive across Planet Maxwell, looking for territories to explore and exploit.
  • The REV is a custom plastic vehicle miniature -- it is used to show the territory currently being explored and exploited by Xeno Explorations, Inc.
  • Seismic Detonator is the new Alien Tech card -- a powerful alien weapon that can clear a territory of colonies, but are you mad enough to dare use it?

  • Alien Frontiers Board Game: Faction Pack #2

    Alien Frontiers Board Game: Faction Pack #2

    Fleeing persecution on Earth, Sunrise Commune came to Planet Maxwell looking for solitude, acceptance, and peace; unfortunately, the other factions are making their own play for the new world and solitude and peace are in short supply.

    The long awaited Faction Pack adds 1 Faction Board, 1 Alien Tech Card and 2 Agenda Cards plus the rulebook to use them to your games of Alien Frontiers.

    Alien Frontiers Board Game: Faction Pack #3

    Alien Frontiers Board Game: Faction Pack #3

    On the edge of Human space, with power and resources ripe for the taking, Planet Maxwell is the perfect home base for the piratical Brethren of the Stars. Their code is simple -- "What's Yours is Mine!" -- and hijacking a ship now and then is all in a day's work.

    The long awaited Faction Pack adds 1 Faction Board, 1 Alien Tech Card plus 2 Agenda Cards plus the rulebook to use them to your games of Alien Frontiers. This Faction pack also comes with 2 custom dice: a standard D6 and a rocket dice compatible with the 4th Edition of Alien Frontiers.

    Alien Frontiers Board Game: Faction Pack #4

    Alien Frontiers Board Game: Faction Pack #4

    By studying the alien technology left on Planet Maxwell, the Prophets of the Artifact have glimpsed the future and set their agendas accordingly. Success is inevitable for those who listen to the echoes of the alien overlords.

    The long awaited Faction Pack adds 1 Faction Board, 1 Alien Tech Card and 2 Agenda Cards plus the rulebook to use them to your games of Alien Frontiers.

    Alien Frontiers Board Game: Outer Belt Expansion

    Alien Frontiers Board Game: Outer Belt Expansion

    The Outer Belt expansion to Alien Frontiers adds ships and colony tokens for an additional player and expands the playing board. This side-board expands the moon with a new territory, and introduces the nearby Asteroid Belt. Asteroid Counters move through the belt during the game, changing their docking requirements as they change their positions. Staking a claim to an Asteroid will give you resources, a derelict ship, or new alien devices.

    Outer Belt requires the Alien Frontiers 4th Edition Base Game to play and can accommodate 2 to 5 players (up to 6 players when combined with Alien Frontiers: Factions).

    Princes Of The Dragon Throne Board Game

    Princes Of The Dragon Throne Board Game

    The Land of Lo?en is vast. Its Kingdoms and Guilds are populated by Humans, Elves, Dwarves, Goblins, Kobolds, Trolls, and of course, the Dragons. The Dragon King is dead now and you, as one of his many overlooked offspring, have decided that it?s time for a change.

    Can you raise the funds to bribe the dragon clans to join your coup and the food to keep them? Can your strength convince the citizens of Lo?en to support your claim to the throne? Can your followers influence the diverse Kingdoms? many Guilds and Clan Houses, and use their powerful resources to aid your cause?

    Your siblings have dynastic plans of their own and the dead King?s influence, though weakening, must still be reckoned with. There will be many obstacles to surmount in your quest to claim the Dragon Throne.

    Princes of the Dragon Throne is an area control and resource management board game that uses deck building as a driver for the other game elements. Players select cards from a continually changing pool of opportunities to build a unique deck of recruits. Players manage resources to support their uprising, and use the influence of their recruits to gain control of the various Guilds of the Kingdoms, which in turn gives them special abilities to further their cause.

    Sunrise City Board Game

    Sunrise City Board Game

    In the tile-laying game Sunrise City, players build a city with zone tiles, bid for control of those zones, then place building tiles on the city zones to their best advantage. Each round the players use role cards to grant them special abilities in the various game phases. Points earned during play move score tokens up a ten point track. Players score one benchmark token if their score marker overshoots the star at the top of their score track but earn two benchmarks if their token lands on the star by exact count. So, Sunrise City is not a race to score the most points, it's a contest to grow the city in a manner that will earn you the right number of points at the right time to maximize your benchmarks. After three rounds, the player with the most benchmarks wins.




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