FALLING is James Ernest?s original real time card game, in which everyone is falling, and the object is to hit the ground last. One player deals while everyone else falls. There are no turns, so players can play cards at any time, without waiting for their turn. The dealer sets the pace of the game, which only lasts about a minute and a half.
This is the 2014 edition of FALLING, featuring a new deck recipe and all-new art by comic legend Val Mayerik (co-creator of Howard the Duck). For those familiar with the game, ?Push? and ?Grab? have been consolidated into ?Move,? and there are three new permanent riders: Anvil, Parachute, and Goggles. These new riders are optional, but add plenty of spice to the game.
Contains: 55 cards, rules.
Welcome to Friedey's, the Fast Food Restaurant of the Damned. You and your coworkers are zombies with lots of chores to finish, but only one Brain to pass around. To win, you must finish your work, and empty your hand. But to do that, you'll probably need to get your hands on the Brain.
Welcome to Lucky Mansion, a sprawling country estate full of unusual weapons, good hiding places, and craven killers. Killers like you! The object? Kill Doctor Lucky! Find a weapon, track the old man down, and take him out. Unfortunately, Doctor Lucky is aptly named. He's got more lives than Rasputin and an uncanny knack for dodging your best traps. But, stick to it. Persevere. The Doctor's luck won't last forever. Before the night is over, someone is going to kill Doctor Lucky. Wouldn't you rather it was you?An Origins Award Winner for Best Abstract Board Game of 1997, this 19.5th Anniversary Edition of Kill Doctor Lucky features all-new art by Israel Evans (Get Lucky) and contains dramatically updated rules, so it's cleaner, faster, and more tactical than ever before!
Tak is a two-player abstract strategy game dreamed up by Pat Rothfuss in "The Wise Man's Fear" and made reality by James Ernest. In Tak, players attempt to make a road of their pieces connecting two opposite sides of the board.
Europe. Summer 1997. You and your most creative friends have discovered two problems with a common solution: mad cows in England and unexploded bombs in France. You've decided to bring these two powder kegs together just to see what happens ? and you wouldn't say "no" to a little money on the side, so round up your herd, march them through France, and set them loose behind the Cordon Rouge. If you're lucky, you'll come home rich before Greenpeace gets hold of you.
Either way, there's something magical about blowing up cows.
Unexploded Cow is a money game in which players are trying to collect enough points to win the pot. On every turn, you will buy cows and pay for special effects by putting money in the pot, then try to discover bombs with your own cows in an effort to take money out of the pot. All along, you will be earning points from the French as you liberate town after town from the terrors of unexploded bombs, and the player who scores the most points gets whatever's left in the pot.
Unexploded Cow is best played as a series of short games, each of which takes about thirty minutes. The game is quite simple and very chaotic: You'll have a blast.