Chronicles of Crime is cooperative game of crime investigation, mixing VR experience and board gaming.
With the same physical components (board, locations, characters and items), players will be able to play plenty of different scenarios and solve many different crime stories.
They will start the app, choose the scenario they want to play, and follow the story. The goal being to catch the killer of the case they have been given in the shortest short time possible.
Using the Scan&Play technology, each component (locations, characters, items, etc.) has a unique QR code, which, depending on the scenario selected, will activate and trigger different clues and stories. That means players will be able to get new stories way after the game is release simply by downloading the app's updates, without any shipping of new physical components involved.
The game also comes with 'The VR experience' which only requires a mobile phone. Using the app they can look around a fully rendered 360 degree crime scene. If players have the VR glasses expansion they can attach this to their mobile device, and put the VR glasses on their nose, holding their mobile device in front of their eyes, to fully immerse themselves in the game's universe and search for clues in a virtual world.
Each session last around 1h to 1h30 minutes and many scenarios are connected to each others in order to tell a much bigger story.
The Virtual Reality Module allows you to look at the crime scenes in a much more immersive way. Attach the VR Glasses to your mobile device and look at the crime scene all around you just like if you were there!
There's also an exclusive scenario, impossible to get otherwise.
This Expansion contains:
This scenario is fully translated in the app in the following languages:
About the Virtual Reality Glasses:
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Each turn is composed of 2 phases: Fruit Phase: All players chose a single Fruit from their deck. All cards are revealed at the same time. If at least two players have the same Fruit, the first one to grab the central totem get a reward card! Scoring Phase: Player have to decide if they want to keep growing their current Combo, pushing their luck to score more, or if they want to score immediately and start a new Combo. The bigger the combo, the more rewards! At the end of the turn, people pass their decks to the person on their left!
Vikings Gone Wild: Guild Wars introduces a new team play game mode to the core game, as well as 110 new cards (including new card types):
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