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Ancient Terrible Things Board Game: 2nd Edition

Ancient Terrible Things Board Game: 2nd Edition

The history of that doomed expedition is shrouded in whispered parlour rumour. A group of adventurers set out by riverboat, deep into a remote jungle, in foolish pursuit of fortune and glory. The battered journal of the lone survivor, said to contain fantastical scribblings of ancient secrets and terrible things awakened, was soon consigned to the sanatorium furnace.

In Ancient Terrible Things, you play the role of an intrepid adventurer, exploring a dark jungle river. Each turn you must travel to a Fateful Location, face an Ominous Encounter and attempt to unlock its Ancient Secrets. If you succeed (using a combination of dice, tokens and cards), you add the Secrets to your score. If you fail, you unleash a Terrible Thing, which counts against your score at the end of the game. The object of the game is to be the player with the most Ancient Secrets when the game ends at the Unspeakable Event.

Ancient Terrible Things Board Game: Lost Charter Expansion

Ancient Terrible Things Board Game: Lost Charter Expansion

Ancient Terrible Things: The Lost Charter is a travel expansion pack for the pulp horror dice game, Ancient Terrible Things. The expansion includes 54 new, unique cards, including Encounters, Achievements, Feat and Swag, travel-ready Location cards, Character Curses, three new Revelation dice, a 5th playable character and a full colour rulebook with details of travel set-up, new card effects and rules for solo play and a 5-player game. Additionally, the expansion comes in a compact travel-friendly box with a raised dice-roller platform.

The expansion introduces new mechanics and card types to compliment the base game, without adding unnecessary complexity. These include:

  • Revelation Encounters ? which add a Revelation die to your dice pool. Revelation die can only be used for overcoming the Encounter dice combination, and not for gaining Resources.
  • Warning Encounters - in which a Terrible Thing token is removed from the Expedition track if you fail to overcome the Encounter, but the token is not added to your stash.
  • Event Encounters ? which replace the Location Action on a Location, and introduce ongoing game effects, until a character thwarts the Event.
  • Curses ? Characters begin the game with a unique Curse, that can only be discarded by Foreshadowing an Encounter. Foreshadowing involves intervening in an opponent?s failed Encounter, and successfully overcoming that Encounter.




  • © Spiral Galaxy Games 2008 - 2016